This is a plugin which allows you to write text anywhere onto the screen. You have full control of what you want to write, where you want to place the text and at what picture layer it should be drawn.
This plugin supports a range of comment commands, as well as some commands within the text strings themselves. This includes stuff like the familiar \v to retrieve a variable, and \n for hero names. it's also possible to nest these commands to do stuff like \v[\v] to perform pointer operations.
This is perfect for creating custom menu systems, menu based custom battles as well as for ABS systems, where you might want numbers representing damage pop up over the enemies head (and of the hero as well).
The download includes a readme which explains the comment and text commands more in detail as well as a demonstration project to help you see how this Plugin can be used.
author=Jpratt Any chance of this causing errors/problems to existing games?
Yes, but probably not game breaking.
To use this plugin you have to patch RPG_RT.exe with DynRPG. This means that some other patches will not be compatible.
DynRPG itself will add some functionality(like using up to 2000 picture IDs) but there are some known problems. I think there is something with transparency. I found a small bug when you choose a lower volume for a bgm and teleport to that map. Feld said his custom glyphs don't work, for some reason.
The plugins can have their own set of bugs, but most of them work as intended.
I'd say try it out and as always make a backup copy. Make sure you test everything. Don't test a few maps and assume everything is normal as there could be a small problem somewhere. DynRPG is best used for new games, but I added it to my old game and it seems to work.