Description

Isrieri's castle compilation in SMBX!



In anticipation of Super RMN World, I'm taking it upon myself to issue a call to all potential SMBX devs! Even if you've never touched the engine, now's the time to give it a shot!


~ The Rundown ~
There is no maximum number of participants: Anyone can join, even those who've had no experience with the SMBX engine. Consider this getting your foot in the door.

~ Projected Timeline ~
Sign-ups: 01/01/12 ~ 01/6/13
Development: 01/06/13 ~ 01/27/13
Judging & Compilation: 01/29/13 ~ 01/31/13
Release: 02/01/13

That's all tentative. I am the worst procrastinator.

~ Submission Prerequisites ~
  • Make all levels in SMBX. (This is critical, people!)
  • All levels should be compressed in ZIP folders. When saving your level, always put your name followed by the name of the level. For example: “yourname_levelname.lvl”
  • Rate each submission on a scale of 1 to 5. Here are some vague words attempting to define each difficulty.


  • 1) Mild
  • 2) Tricky
  • 3) Challenging
  • 4) Tough
  • 5) Endgame

  • You must include one (and only one!) SMW Checkpoint within each level, as this is all SMBX will support.
  • The level must end with a ? Sphere.
  • Place both the Player 1 and Player 2 start locations.
  • If you include a boss, you may use any but Mother Brain. But I encourage putting your focus into the actual level.
  • No midbosses though.
  • You must be able to clear the level without taking a hit.


~ Level Rules ~
  • Castles are supposed to be challenging. That doesn't necessarily mean difficult. Try and stay within the precedent set in previous Mario games. The purpose of this project is to get the hang of challenging the player without frustrating them.
  • We're going for quality over quantity here, so you may submit up to 3 levels total.
  • You are not limited to staying within any of the “styles” the castles previous Mario games adhered to. Use them as guidelines, but don't be afraid to innovate. Have fun with it!
  • You may use custom graphics and MP3s if you wish.
  • The game will only utilize Mario and Luigi as characters, so don't make Peach or Toad levels.
  • All water must be swimmable. Waterfalls must not be.
  • An average castle should take no longer than 2 to 4 minutes to complete. (And no shorter than 1 minute)
  • This will be a strictly one player game. You don't have to design your castle to support co-op.
  • No secret stars.
  • No dialogue! That means no message blocks, signs, or talking npcs!
  • You must have at least one power
  • up. Remember that the amount of power-ups and how you place them contributes greatly to the difficulty of a level.
  • Use invisible blocks wisely. No putting them over pits or other nonsense of that sort.


~ Important Note ~
Remember that this is open to anyone who wishes to explore SMBX as an engine: I'd like to see a lot of new faces for the next RMN Bros! There's a lot of quirks to the editor that I neglected to explain, and so you'll probably have lots of questions. I refer you to these tutorials, but don't hesitate to post your question here. I don't know everything about SMBX, but I'll likely have the answers to any the questions you'll want to ask.

Details

  • 01/02/2013 12:00 AM
  • 01/31/2013 12:00 AM
  • Isrieri

Registration

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Posts

I've got some good vibes from the amount of work that it seems went into this. I'm looking forward to this, folks!
Seiromem
I would have more makerscore If I did things.
6375
I'd much prefer someone do the pics for me.
It's interesting to see what others thought was a screen worthy moment of my levels.
Ratty524
The 524 is for 524 Stone Crabs
12986
author=Blobofgoo
author=Isrieri
I'm working on the hub and introductory level tonight. Once I eventually get those finished and get screenshots of everyone's levels, I'll make the gamepage and invite everyone to try it out.
I was looking forward to making some screenshots of my own...

why do that when someone is going to do it for you? :P
Blobofgoo
Legs are a burden. Return to snek.
2751
author=Isrieri
I'm working on the hub and introductory level tonight. Once I eventually get those finished and get screenshots of everyone's levels, I'll make the gamepage and invite everyone to try it out.

I was looking forward to making some screenshots of my own...
masterofmayhem
I can defiantly see where you’re coming from
2610
Uno memento. I'm going to re-submit The Place of Frozen daggers for an update. Nothing big just some small graphical tweaks, nothing that will actually impact the level.
Decky
I'm a dog pirate
19645
author=Ratty524
author=Deckiller
The only motivation I have to make a level is to ensure Kentona doesn't get a bigger gap in makerscore ;)
That is impossible.


I'm only 450 MS behind Kentona.
Ratty524
The 524 is for 524 Stone Crabs
12986
author=Deckiller
The only motivation I have to make a level is to ensure Kentona doesn't get a bigger gap in makerscore ;)

That is impossible.
Isrieri
"My father told me this would happen."
6155
author=Deckiller
I'm sure this project would be awesome but you guys have no idea how burned out I am right now.


I know how that feels. Don't sweat it if you can't make one.


Well then, with Apa's update, all levels have been approved. Good job.

I'm working on the hub and introductory level tonight. Once I eventually get those finished and get screenshots of everyone's levels, I'll make the gamepage and invite everyone to try it out.
Decky
I'm a dog pirate
19645
I don't know, guys. I am so drowning in RPG Maker work and IRL stuff right now. The only motivation I have to make a level is to ensure Kentona doesn't get a bigger gap in makerscore ;) I'm sure this project would be awesome but you guys have no idea how burned out I am right now.

Making a burnout level may still be interesting tho.
Isrieri
"My father told me this would happen."
6155
Apa, I'll take a look at your level later tonight.

Jack, yes I did say that to Solitayre.

DECKILLER, THE DEADLINE WERE EXTENDETH SO GET YE LEVEL FINI, AYE? ;D
Since Apa clearly thinks his level is unaccepted, i'll have a look at it
(Now that I think about it, did he say that to Solitayre???)
I got something made, I changed minor things here and there and most importantly the boss room got a bit of alteration, mainly the bridge. It shouldn't be much harder, but now you only have one choice in killing the boss, which works well enough. (two if you consider breaking the blocks and... breaking the blocks different)
author=jackalotrun
I'm sure Isrieri said "consider it accepted"
But it's orange! with a capital O apparently...

author=me
only Orange one
And that's not quite what he said although, it's getting there

author=Isrieri
@Apa: No rush on your end. Take your time to make your level as good as you can. Just post a comment and tell me when you've got the update ready.

I think I also got an idea for the bridge, though it's not what I originally wanted, it works well enough.
author=apa649
Oh no! I'm the only Orange one in the whole page... NOOO!!
Thankfully I've reached exam week and I have this day's test all done so I'm free for this and the next day and my level should be good to go soon. Still not sure what to do with the bridge though. Decisions decisions.


I'm sure Isrieri said "consider it accepted"
Oh no! I'm the only Orange one in the whole page... NOOO!!
Thankfully I've reached exam week and I have this day's test all done so I'm free for this and the next day and my level should be good to go soon. Still not sure what to do with the bridge though. Decisions decisions.
I was never able to mimic tryclyde accurately in SMBX. I tried, though.
Solitayre
Circumstance penalty for being the bard.
18257
author=Blobofgoo
author=Solitayre
I would have done a better boss than Birdo but you didn't want crazy bosses in this contest, so I just picked one of the lesser used bosses.
You should use tryclyde from smb2...


I don't know who that is! Also, is there a graphic for this creature?
@Isrieri
I'll put this quite simple:
YEAH!

Oh and I'm sorry but... Me? Patience? Good god, I wish.
Blobofgoo
Legs are a burden. Return to snek.
2751
author=Solitayre
I would have done a better boss than Birdo but you didn't want crazy bosses in this contest, so I just picked one of the lesser used bosses.

You should use tryclyde from smb2...