[RMXP] HOW TO PLAY CHARSET ANIMATION WHILE EVENT IS NOT MOVING? (SOLVED)
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I made a charset for my character while it's running, and another one for while it's not moving. How do I make the character animate when the event is not moving?
For an example: When the character is staying still, it should have an animation but I don't know how to do it:
The charsets Running and Standing:
For an example: When the character is staying still, it should have an animation but I don't know how to do it:
The charsets Running and Standing:
Do a "Set move route" command, select "Player" and click "Stop Animation ON". Turn it off when you don't want the player to move in place any more.
Normally, I would suggest using a Move Event command with Stop Animation turned on. However, since the character has a different animation sheet for when it is idle versus when it is moving, that makes this a bit more complicated!
Just add a "Change Graphic" before the stop animation on.
Ok thanks everyone! It works! It was so easy... I feel dumb XD
EDIT: Wait, I have another question. The animation now works, but it's slower when the character is not moving. Is it possible to change the speed of the animation while not moving?
EDIT: Wait, I have another question. The animation now works, but it's slower when the character is not moving. Is it possible to change the speed of the animation while not moving?
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