RMN BUGS (V3)

Posts

kentona
don juan de saskatchewan
13671
Yeah that's right I'm in your code.

I am still figuring a lot of this out so bear with me, but I have recently:

- fixed it so that .rar files will download (instead of rendering as plaintext) in certain browsers
- going forward, review scores for games are now rounded to the nearest .5 star (rather than truncate), which is a more accurate reflection of the average score.*
- if you are listed as a developer (Developer, Tester or Other) for a game, you should receive a notification now for updates and comments.
- image wrapped now correctly overfows. I chose 775 pixels. I hope that works out.**

*If you know of an existing game with an inaccurate average score let me know. I can quickly re-accept a review, which triggers the calculation. In the meantime, I will see if I can rig up a fix for the existing games.
** welp this doesn't really work for articles or reviews. Check out one of the recent SNEWSs to see what I mean.

So, if you find a bug report it here. I probably won't be able to fix it (yet) but at least it's logged!
GreatRedSpirit
"Campaign promises are—by long democratic tradition—the least binding form of human commitment...."
5278
The page count for users in a game profile don't appear

Still busted thanks to an accented e in Chevauchee (viewing it directly still works, see this)

Posting code tags adds a space between each line. Editing the post fixes this

Can't edit users

Something's weird with the latest posts but I forgot what it was.
kentona
don juan de saskatchewan
13671
author=GreatRedSpirit
Something's weird with the latest posts but I forgot what it was.
Could it be that they grab latest posts for games that aren't supposed to be public yet? Or that it doesn't seem to grab latest posts on images?
GreatRedSpirit
"Campaign promises are—by long democratic tradition—the least binding form of human commitment...."
5278
That might've been it. Moon Base Mario posts still come up on the latest and there was a latest image that lead to anti-climbing paint. I'll keep my eyes peeled regardless.

*edit*
Found

In my locker. I'm not sure if it was fixed or not though.

*reedit*
Looks like the overflow for the image container div is busted too!s FIXED
kentona
don juan de saskatchewan
13671
Also,
The page count for users in a game profile don't appear
Looks like the overflow for the image container div is busted too!
Can you elaborate?

EDIT:
Do you mean users when managing a game?
GreatRedSpirit
"Campaign promises are—by long democratic tradition—the least binding form of human commitment...."
5278
iirc all forum images are contained in the image_wrapper div class so they wouldn't spill out of the website like my above image is doing. The image_wrapper class should have overflow:auto and a defined width so images wouldn't fall out of the website and there's be a scrollbar so you could see the whole image

*edit*
Do you mean users when managing a game?
Correct
kentona
don juan de saskatchewan
13671
div.image_wrapper {
overflow: auto;
display: inline-block;
}


this is the css right now.
GreatRedSpirit
"Campaign promises are—by long democratic tradition—the least binding form of human commitment...."
5278
You need a defined width value else there'll be no condition to trigger an overflow
kentona
don juan de saskatchewan
13671
well then.

EDIT:
lets say the width was 775, what would the CSS look like?
GreatRedSpirit
"Campaign promises are—by long democratic tradition—the least binding form of human commitment...."
5278
width:775px;
kentona
don juan de saskatchewan
13671
it didn't seem to do anything :/
GreatRedSpirit
"Campaign promises are—by long democratic tradition—the least binding form of human commitment...."
5278
Looking at the CSS now, I see:


div.image_wrapper {
overflow-x: auto;
overflow-y: auto;
display: inline-block;
}


I changed it to

div.image_wrapper {
display: inline-block;
overflow-x: auto;
overflow-y: auto;
width: 775px;
}

Which makes the scrollbar come up.
GreatRedSpirit
"Campaign promises are—by long democratic tradition—the least binding form of human commitment...."
5278
Oops, that overflow-x/y should just be overflow. Dragonfly must've expanded it to x/y
kentona
don juan de saskatchewan
13671
crap.

but in any event, I made the change to the base.css and it's strange - still doesn't seem to be working.
GreatRedSpirit
"Campaign promises are—by long democratic tradition—the least binding form of human commitment...."
5278
The CSS file referenced by the HTML of this page is http://rpgmaker.net/media/css/9a278efd3f386b6b1b2948273333f7aab80fcffc.css
I don't see any base.css referenced anywhere, I'm assuming 9a27~~~.css is a built file from different CSS files (given it's batshit name). Is there a way to update that CSS file?
kentona
don juan de saskatchewan
13671
Yes. Give me a second.
kentona
don juan de saskatchewan
13671
well what do you know
GreatRedSpirit
"Campaign promises are—by long democratic tradition—the least binding form of human commitment...."
5278
kentona
don juan de saskatchewan
13671
author=GreatRedSpirit
/fustpump
Sounds painful.

So, 775px works great for the forums, but in articles/reviews/images/etc.... it might not so much.
GreatRedSpirit
"Campaign promises are—by long democratic tradition—the least binding form of human commitment...."
5278
Try setting it to a %. width: 90%; or so which would make the wrapper's width a function of it's parent element