On this day, four years ago, the original version of Vacant Sky Act I was released. In those four years, we've come a long way, with the subsequent releases of Acts II and III as well as the recent Complete Edition releases of Acts I+ and II+. 2012 was a good year for us, with two major releases and the release of our first (small) commercial game, Encarmine. In this past year, we brought the community together with the launch and wild success of the Vacant Sky: Awakening Kickstarter.
But 2013 is going to be our best year yet. Let's take a look at what's in store.
Metis2D To facilitate the development of Vacant Sky: Awakening, we've been hard at work on developing our own game engine, (tentatively) called Metis2D. As we near completion of the engine's core features and continue our testing of it, we're happy to announce the first game to be released with the new engine.
One of our earlier microgames, The Vestibule, has been successfully ported to Metis and runs like a charm. We expect to rerelease The Vestibule on new platforms, namely the Ouya. The Vestibule will be available for free as one of the Ouya's launch titles.
Vacant Sky: Awakening Unsurprisingly, the majority of our efforts right now are concentrated on VSA. Work has been coming along at a steady pace. It's still a little early to show anything new from the game yet, but we're still hoping to manage a release before the summer. But although there's nothing to see, there is plenty to listen to:
The soundtrack for episodes 1 and 2 of Vacant Sky: Awakening is now available for purchase! Kickstarter backers who pledged at least $25 will shortly be receiving download codes via email.
Thanks for being patient with us as we go through the roughest part of the development cycle. Please look forward to a release of Episode 1: Journey of the Black Knight in the coming months.
Ars Harmonia Those of you who were following the Vacant Sky companion story, Ars Harmonia, have probably been wondering about the status and future of the series. For the foreseeable future, our efforts remain primarily concerned with the development of Awakening, which resulted in it being pushed to the backburner.
However, a chance encounter with some old friends has brought about a change in fortune for Ars Harmonia. Ardent Blue Productions expressed interest in doing a game adaptation of the story and I'm excited to say that we've entrusted it into their capable hands. Although we're not directly involved in the game's production, I'm confident in their ability to bring the story to life.
It's still too early to estimate a release, but look forward to more news in the latter half of the year. You can check out the RMN profile for the game here: http://rpgmaker.net/games/4926/
Thanks for sticking with us for another year! We're hoping to make this the best yet and we hope you're as excited about it as we are!
Hi everyone! Sorry for the delay in getting the results out, but we’ve had our hands full working on Awakening lately. Without further adieu, I’d like to announce the winners of the Vacant Sky Create & Win contest!
3rd place: Lauren
Lauren’s entry definitely wins the award for most creative. Props to her for the only Ars Harmonia entry!
In her words:
author='' Patterns were all figured out by myself, and I’m rather proud of the detail work I put into her. The hakama tie as they should, the obi is textured like in the original concept art, and the haori is completely removable and has sleeves that resemble the real thing. Heck, I even included the French braid-ish bit to her bangs.
2nd place: Adoxographist
In second place, we’ve got a lovely portrait of Vacant Sky: Awakening protagonist Dakura by Adoxographist!
author='' But either way, my idea for the entry was to make an old school vanity portrait for this particular character, since he’s a noble and would maybe be the sort of guy to commission that sort of thing!
The idea behind it is clever and very appropriate, especially as Act II+ of Contention actually added paintings of past inhabitants to Maladorr Manor.
1st place: Redemptiondot
Our first place winner is Redemptiondot with this lovely fanart of Vacant Sky: Awakening heroine, Sarian! We particularly liked this entry for how much character it shows. Sarian got quite a bit of love in this contest, receiving nearly as much fanart as did Auria, which was quite a surprise! The Awakening cast barely scraped by with better representation than the Contention cast; it was pretty close.
Thanks to everyone for entering! There were quite a few entries and judging was very difficult. I hope you had as much fun creating your entries as we did judging them, and that you’ll consider joining us again if we hold a contest again in the future!
Second place -A pre-release digital copy of the new Vacant Sky: Awakening Episode 1 soundtrack (Here’s a sampler)
-A digital copy of “Sounds of Contention,” the Vacant Sky soundtrack
First place -A digital copy of Vacant Sky: Awakening Episode 1 (once released)
-Chance to design a character to appear as an NPC in Vacant Sky: Awakening -A pre-release digital copy of the new Vacant Sky: Awakening Episode 1 soundtrack
-A digital copy of “Sounds of Contention,” the Vacant Sky soundtrack
How to enter:
Send in something Vacant Sky related, art, fiction, music remix, omake comic, fangame, cosplay or prop photo… Pretty much anything! to firstname.lastname@example.org (link or attachment). It can be from Awakening, Contention, or even Ars Harmonia (free web novel).
REFERENCE MATERIAL: There’s a bunch of official character art and illustrations from Contention and Awakening here and here.
DEADLINE: 11:59 PM Eastern time on February 6th, 2013.
2012 has been a pretty great year for Project BC. We saw our first Android game release (The Vestibule) and released our first commercial title (Encarmine). On top of that, the first two episodes of Contention's Complete Edition were finally released!
But 2013 is going to have a lot more exciting things in store. We'll be kicking off the year with the Awakening Kickstarter and shortly after that, we'll be releasing the Complete Edition Act III. On top of that, we're hoping to release at least the first two episodes of Awakening (and maybe more?) as well as whatever microgames we happen to put together.
Stay tuned and thanks for sticking with us for so long!
Note to players of the original: If you want to see only new content, save recruiting Vel for last.
At last, the (remastered) second chapter of the Vacant Sky saga is here! The main download has been updated and now includes both Act I+ and Act II+, so go ahead and download it if you're either new to the series or just looking to continue with Act II+.
For those who have been holding off on starting the series, this is a perfect place to start! Act I+ is a fresh start and expects no past knowledge of the series. It brings in significant improvements to the story, graphics, and gameplay.
Note: You might want to keep some backup saves while playing Act II+. The story branches significantly as a result of some changes in the game and some choices cannot be unmade.
One last call for more beta testers for Act II+. Because of the huge amount of branching in the story, it is very, very difficult to test everything. Every little bit helps. If you're interested in helping out with testing, please drop me a line.
It's been a while since the Complete Edition release of Act I+ and so far the reception to it has been fantastic! We've gotten a lot of new folks into the series and some more external attention. Since then, it's been a little quiet on our end as a result of balancing work on the Complete Edition with Awakening (and some other neat things), but it's all coming along.
The current game plan is to release Act II+, which will be bundled with Act I+ (which will have the reported bugs fixed), before the end of the year. We're really close, so with any luck the wait won't be much longer!
The game as a whole is extremely lovingly detailed, however. So much detail has been put into everything from the soundtrack to the cinematics that seems like every effort has been made to make the game look and feel polished and professional from every angle.