So far, for a game that is on hiatus with minimal progress, it is receiving a lot of blog posts :P (not that anyone reads them!).
I have slowly begun to continue work on this game again, but in small amounts. I am starting to revise most of the chipsets (replacing old objects and scenery for more appropriate ones that are relative to the character sprite's size (the trees in the Wilderforest were WAY to small for the character-style used), adding more objects for detail, etc), and revising most of the light-maps/overlays (call them what you will) so that they appear more realistic, and have a more 'subtle' effect. The dialogue is going to be fixed, and hopefully I can patch up a few holes in the storyline.
Though, I expect to work a little more on this again, and hopefully continue this on from where it was left off :).