So I had the urge to go ahead and put out a demo for the game but of course I wanted to test out and play the entire demo first before releasing it. The demo works perfectly as I wanted... however, there was one huge problem that was of concern to me and that was the skills system. It works fine the way it is but I didn't feel that it was what I wanted. The way the skill system works right now doesn't really help much in gameplay as it just awards extra skills/magic with no strategy involved in choosing the right skills. I've decided to do more of a skill tree system instead where players are able to use skill points to boost already learned skills.
So that means I must do a full re-haul of the entire skill system for each player, and fine tune their skills so it gives the players more of a strategy to use their skill points wisely.
I apologize for always promising that a demo will come out soon, but unfortunately it will have to wait.