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You are a man of an unknown alien species who have blocky figures. You were accidentally sent through space and time to a wee little planet called Earth, whose people don you the nickname of Blockman. Depending on your actions you control the fate of these medieval peoples, and to help them combat an evil out of their world.

The game will vacillate between the old age and the new age through the use of a time travel pod. You'll notice two sides of technology and it's impact on sentient beings.

Can you stem the tide between the monsters of the new and the people of the old before it's too late?

Want some info or apply bugs head to the: sourceforge page.

Latest Blog

List of Changes

Since the demo, here is a master list of changes:

  • Redrawn Tiles / Added New tiles
  • Remapped Older Areas
  • Redrawn All NPC Sprites
  • Added A Behind-The-Scenes Action Manager
  • Added A Behind-The-Scenes Event Manager
  • Added Behind-The-Scenes Pixel-Perfect Collision
  • Added 2 New Side Quests
  • Changed Stat System Entirely; Rebalanced Stats
  • Made Minor/Major Bug Fixes
  • Made Some Optimizations
  • Made Prologue Complete-able
  • Added Xbox 360 Controller Support
  • Changed Menus To Fully React To Gamepad/Keyboard
  • Made A Custom Font For The Game
  • Now 1 Hour of Gameplay


It may not seem like much, but these changes 100% change the game from what it was before. After the Prologue you go to another time and place wherewith ACT I begins. It is there the game starts getting interesting...

I wanted a demo out sometimes next week, but I'm thinking I'd rather wait til mid-summer and release something with more than 1 hour of gameplay. Rest assured, I'll continue working on this every weekend, making sure everything is polished and ready. Heck, I might even get done early!
  • Production
  • Radnen
  • Sphere
  • Action RPG
  • 11/30/2009 07:09 PM
  • 09/10/2016 10:28 PM
  • N/A
  • 77007
  • 35
  • 241

Posts

Pages: 1
Tau
RMN sex symbol
3293
This looks amazing Radmen. I look forward to a release!
tardis
is it too late for ironhide facepalm
308
this looks so cool, you have no idea. i am pumped for this!
looking good. look forward to a demo. also every game is better when its 2 player :3 just sayin.
(look at dego fablous VX game )
It going to take a long time to complete, but I'm hoping to create some very nice Zelda-like action. :)
epic story is enough to make this an epic game! and the graphics are nice.

if its not abandoned of course.
author=platipus
epic story is enough to make this an epic game! and the graphics are nice.

if its not abandoned of course.


No no, not quite. It's just taking an obscenely long time because unlike RPGMaker I need to code my own menus and what-not, this is still different than a CBS because the background stuff that gets those working I still don't have. So a lot goes into it. I'm about 80% done with this low-level crappy programming. In a month or so I'll just be focusing on key elements (stuff that's screenshot worthy and presentable).

It's kind of weird really. I could program for 8 hours but still have nothing to graphically show for it!
I had recently overhauled a lot of this game. Production is quite slow, but it will be complete. Interesting enemies, and stuff only stand in my way.

I still need to make a shop.
I also need to make an interesting inventory screen.

And then more mapping and what-not. I should release a screen soon.
Adon237
if i had an allowance, i would give it to rmn
1743
I thought of sploder when I saw this. Subscribed!
I have been fervently working on this. If you hadn't noticed yet, there's a demo up for download. It's a pretty rough demo, and very short.

If you like it, tell me what you want to see more of and what needs fixing or adding. As I said, I'm going to continue working on this project until its finished.

I have started one too many projects, I now need to start finishing them.
Im trying this out today. Ill let you know what i think later.
I find the buttons a little annoying. I dont know but the ctrl and enter keys, can they be put into one button. Pushing ctrl to check everything or speed up text and then enter for options and to move dialoge along is annoying. Maybe z in stead of enter so its close to ctrl and shift. Also im throwing bad guys and rocks but my skill isnt leveling. I ran into a script error. Something with an item when i went in equipment. Also bad guys have gotten me to zero health multiple times but i never die lol. Cool game so far. i had beat that first boss but didnt save and game shut down so ill have to re fight. Its fun though i enjoy action rpgs.
author=bigtime
I find the buttons a little annoying. I dont know but the ctrl and enter keys, can they be put into one button. Pushing ctrl to check everything or speed up text and then enter for options and to move dialoge along is annoying. Maybe z in stead of enter so its close to ctrl and shift. Also im throwing bad guys and rocks but my skill isnt leveling. I ran into a script error. Something with an item when i went in equipment. Also bad guys have gotten me to zero health multiple times but i never die lol. Cool game so far. i had beat that first boss but didnt save and game shut down so ill have to re fight. Its fun though i enjoy action rpgs.


Nice, everything you said has been fixed by now. So It's just a matter of time until you play a much, much better version of the game! :)
Hope this project isn't dead please give us word if its still thriving im subscribing though first quest you get from friend in demo though is broken soon as i goto basement no mobs and i walk through bottom half of wall and get an error im getting radrpg error for questsys.js do you need sphere installed to play this?
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