1 reviews
Story:
Two scouts stumbled into the throne room of the King of Prem. They carried grave news: the southern kingdom of Terita had become politically unstable and is planning to attack the northern kingdoms of Dyros and Prem!
The King decided to summon his best soldier and assign to him the task of traveling east to the other threatened kingdom, Dyros. There he would warn their king and ask for their help.
Meanwhile, the Teritan army grows strong and dangerously restless...
Features:
-Custom color scheme
-Combo attack/magic battle system: when your characters' HP gets too low, they have a chance of attacking or casting a spell multiple times in succession
-Increased XP after battles for fewer than 4 active party members
-Over 100 unique spells
-Over 100 unique pieces of equipment, including more than 40 unique weapons
-50 hidden "stars" that are applied to characters to increase their stats
-For every 7 stars you locate, your characters get a "star level up." They each learn two new spells of a higher level than those they already know
-The "Abacus" item allows you to alter the spells each character learns at a Star Level Up. It also changes the characters' classes, stat growth, and equipment pool!
-A Sketchbook item: the lead character can sketch enemies during battle, recording their elemental and status weaknesses for review
-World map icon in the corner of the screen while navigating the World map
-Game timer visible while navigating the World map
-A "Game Journal" item that reminds you where you are if you get lost
-A super-secret hidden dungeon that pays homage to one of my favorite game franchises of all time. No, it's not Final Fantasy. ;)
Update to download file as of Sept 30, 2012:
-Thanks to Seeric, I spotted a couple bugs. The enter/exit airship bug has been fixed (I think). Just to be safe, don't spam the "cancel" button as you enter or exit the airship/
-Leviathan should vanish when beaten, not leave behind a symbol.
-Sprite bugs have been fixed, including one on the sketchbook: it's supposed to show left/right arrows for -1/+1 page (top-left controls).
Update to download file as of Sept 19, 2012:
-The second boss battle (in the cave) has been made easier. The Knights will no longer cast any spells.
Older updates:
-Very minor update: in the last boss's lair, the teleporters to higher and lower floors will show UP and DOWN arrows, respectively. This will save you from getting lost, hopefully.
Background:
Way back in 1999, I was introduced to RPG Maker 95. I made a couple crappy, but important, preliminary games (important in that they were the foundation for learning the ropes, as it were). Then I met James Kish and collaborated with him to produce a game, "Tsukiden." It was significantly better than my previous solo projects, but it didn't get to enjoy an official release: RM2k was released when we finished. We pooled our time and effort into a follow-up game on RM2k which was to become the sequel.
Soon after the completion of the sequel (renamed Shukumei Star 2 and its prequel to Shukumei Star, naturally) The RM2k3 engine was released, and I began work on porting both games into it. SS2 was completed first, and SS1 was recently finished.
Two scouts stumbled into the throne room of the King of Prem. They carried grave news: the southern kingdom of Terita had become politically unstable and is planning to attack the northern kingdoms of Dyros and Prem!
The King decided to summon his best soldier and assign to him the task of traveling east to the other threatened kingdom, Dyros. There he would warn their king and ask for their help.
Meanwhile, the Teritan army grows strong and dangerously restless...
Features:
-Custom color scheme
-Combo attack/magic battle system: when your characters' HP gets too low, they have a chance of attacking or casting a spell multiple times in succession
-Increased XP after battles for fewer than 4 active party members
-Over 100 unique spells
-Over 100 unique pieces of equipment, including more than 40 unique weapons
-50 hidden "stars" that are applied to characters to increase their stats
-For every 7 stars you locate, your characters get a "star level up." They each learn two new spells of a higher level than those they already know
-The "Abacus" item allows you to alter the spells each character learns at a Star Level Up. It also changes the characters' classes, stat growth, and equipment pool!
-A Sketchbook item: the lead character can sketch enemies during battle, recording their elemental and status weaknesses for review
-World map icon in the corner of the screen while navigating the World map
-Game timer visible while navigating the World map
-A "Game Journal" item that reminds you where you are if you get lost
-A super-secret hidden dungeon that pays homage to one of my favorite game franchises of all time. No, it's not Final Fantasy. ;)
Update to download file as of Sept 30, 2012:
-Thanks to Seeric, I spotted a couple bugs. The enter/exit airship bug has been fixed (I think). Just to be safe, don't spam the "cancel" button as you enter or exit the airship/
-Leviathan should vanish when beaten, not leave behind a symbol.
-Sprite bugs have been fixed, including one on the sketchbook: it's supposed to show left/right arrows for -1/+1 page (top-left controls).
Update to download file as of Sept 19, 2012:
-The second boss battle (in the cave) has been made easier. The Knights will no longer cast any spells.
Older updates:
-Very minor update: in the last boss's lair, the teleporters to higher and lower floors will show UP and DOWN arrows, respectively. This will save you from getting lost, hopefully.
Background:
Way back in 1999, I was introduced to RPG Maker 95. I made a couple crappy, but important, preliminary games (important in that they were the foundation for learning the ropes, as it were). Then I met James Kish and collaborated with him to produce a game, "Tsukiden." It was significantly better than my previous solo projects, but it didn't get to enjoy an official release: RM2k was released when we finished. We pooled our time and effort into a follow-up game on RM2k which was to become the sequel.
Soon after the completion of the sequel (renamed Shukumei Star 2 and its prequel to Shukumei Star, naturally) The RM2k3 engine was released, and I began work on porting both games into it. SS2 was completed first, and SS1 was recently finished.
Latest Blog
Locations of the 50 stars
crthibodeau
0 post(s)- 11/05/2010 08:24 PM
- Completed
- crthibodeau
RPG Maker 2003- RPG
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- 10/25/2012 01:43 AM
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