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Progress update

  • Happy
  • 02/22/2010 05:50 PM
  • 1828 views
I've been meaning to hold onto not releasing any further progress updates until we have the next version of the game out, but as more and more people have been starting to wonder if the game is even being worked on anymore, I decided I should post this.

Ill Will was originally meant to be simple game released for Game Chill, with the production time being a few weeks. The presentation of the project expanded and exploded out of the contest frame, however. Even though it's still a simplistic game design-wise, Chaos Productions gave the game 8 tiers of dungeons, with dozens of boss fights as well as a cast of 5 main characters (+ few secret villains) and Ness did great art for all of them.
Now what was left was a big bunch of work - everything between the dungeons and art, holding them all together; the environments and the plot. I'm not trying to set any sort of spotlights for myself here, but what I'm trying to say is that while Chaos' and Ness' work was great quality, I would not need to only match the quality, but the quantity as well. Enviroments, plot and dialogue for 8 tiers and 5(or more) characters is a lot of work, trust me.

So yeah, I hope this gives the idea what is taking so much time. The other thing being the fact I don't have as much time to work on the game as around December, but I've been working on it as much as I can, at least a hour or few per day.

The game is not very far from the final release anymore. January went mostly completing the graphics for over twenty dungeons and the cast:



The plot structure is mostly laid out and I'm still in middle of writing dialogue and scenes which take place between the dungeons, and some inside them.
Now while the design is simplistic and dynamic, I wished for it not to be shallow and boring, and been trying to work towards that goal.

Hopefully I'll be done with all the writing around February after of which the game will be tested by any volunteers and then improved upon. Once that final polishing is done, we can finally release the whole thing. So it's not exactly very far anymore, but there has been tons of work, and there still is a lot to do to guarantee everyone waiting this game an all around solid gaming experience.

Posts

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Greeeeeeeeeeeeeeeeeeeat things are coming this way!
Those shots are pretty amazing. I continue to be in awe of this project visually. 8]
Amazing screenshots, the maping is very well done.
tardis
is it too late for ironhide facepalm
308
It's looking fucking awesome, but I'm with Karsuman on this one. Get on this. :D
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