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A Final Fantasy fan-game with a twist...

A seemingly normal life. An average existence. That's all Kumo Atsureki has ever strived for, as the sole guardian of his younger brother at 19. Working as a hired gun with a young man named Levi Raionomoi, his long-time best friend, they work towards a future where they can do what they like rather than working for the highest bidder.

That's about to all come crashing down when their childhood friend Miri Joumaeshin, co-leader of the rebel movement LANDSLIDE, asks them to aid in bombing a Okam Reactor as a favour, something they can't say no to.

Oh, and a casual trip to Tokyo for a...cosplay convention, of course.

Things are about to get very, very messy, as the fragile 'normal' existence becomes a thing of the past and they become the only hope to save the world.

That is, of course, if they can save themselves...

Cosplay Crisis is a complete full-length RPG (stemming upwards of 10 hours in length depending how you play). If issues DO crop up, please check this list of unfixable bugs before submitting a bug report.


-Anything with materia.
-You cannot save on the world map. This is intentional - there is a save point in the terminal on the airship bridge.
-The 'Blasting Zone' animation appears over the Battle Status. I fiddled with it far too much as it is, so I left it.
-Common event skills don't update the battle status straight away (1000 Needles and Shock). I tried to fix this, too, but couldn't fathom a way to fully refresh the battle status through the common event call...so it has been left.
-If you use a Kumo/Levi limit break while critical, the characters won't reappear immediately. I'm not sure why this is, and haven't got a clue how to fix it.

Latest Blog

3.2 Changelog

Hi All,

Long time coming since the Anniversary release, but I burnt myself out on it, and ended up rushing out 3.0 due to an arbitrary deadline.

As per gamepage reports, 3.0 suffered from a handful of move route softlocks, which I discovered arose due to the new sprint system added with the 3.0 release. These should all be fixed with 3.2.

Due to these softlocks I doubt anyone got far enough to realise, but as it turns out the game was completely unfinishable in its released state as the Hive/Banora Ruin Facility wasn't functional. It was this section that was worked on last before releasing, and I apologise to any who did reach this point and realised they couldn't progress.

Obviously, this entire section has been revised and is completable in its entirety.

Other changes to the game include:

Replaced some battlebacks and animations (as well as fixed some of them)
Slight EXP and Materia rebalancing (this is not retroactive so if you have current saves, they will not be affected.)
Fixed Bahamut's countdown into Megaflare
Various passability issues, which of course. This is never going to be perfect. But there should be no instances of passability softlocking the game, IDEALLY. If there are any remaining please report them to me ASAP so I can update the game version.
The 'Sustain' Materia can now be obtained and bought from some Materia shops.
(Adjustments were also made to its MP costs but since it wasn't obtainable nobody is gonna know what I did anyway)
More Kupo Nuts have been added to the game, so the Kupo Nut quest should definitely be completable (as I think there are more nuts than rewards). I guess we'll see? (This is the means to obtain the only Ribbon in the game).
The Green Propagator in the Ragnarok now uses a group Slow instead of a group Sleep, hopefully preventing an unfair gameover.
Aio/Seifer's battle graphic during the second encounter with him has been changed to reflect the altered Hive's story events.
Alicia's battle graphic has been changed because she's part of the final boss roster and deserved a little more respect, especially as 3.0 puts her motives a little more front and center.
The Manor in Aetas has been revamped (the new Foyer is in screenshots). If you're saved in the save point inside the Manor, the game will automatically fix your position (it will not do this if you're entering the area for the first time). The manor as a whole should feel more like the FF7 mansion.
Enemy drops have been slightly adjusted, adding new items and increased drops.
Shiva's boss fight has been tweaked to justify her summon spell strength.
The MP for summoning Shiva has been upped from 45 to 65 MP
Characters now level cap at 35, which is more than enough to curbstomp everything in the game. Completion level for myself was around 24-26.
Some general fixes to message box position, though not all of them, so choice boxes will still occasionally clip out of the screen.
Adjusted the state rate of 'Stop' against bosses, as Seal Evil could make a majority of them a cakewalk.

Other general fixes, adjustments, etc, as one would expect.

Major note: YOUR SAVES SHOULD BE COMPATIBLE, , so while you will need to redownload the game, you can just drop your save files in and continue from there.

Tags

Posts

The speach he made in disc to, Rinoa comes up and says you realy sounded like a leader back there, Squall says "Whatever...".

I still think Levi is the best though. :D
this is only slightly related to the game but it has something to do with final fantasy and its cool. I GOT FINAL FANTASY XIII!
Oh you lucky bastard!!!!!!!!!!!!!!!!!!!! >:D

You're so lucky man i wish i had 13, however i saw the trailor... it looks just too advanced for me like it looks to futuristic i think stuff like that would kinda ruin the story line a bit.
doesnt ruin it to me. it does have a complicated system though.
im stuck on a VERY hard boss.
Oh i know the feeling of being on a hard boss in Final Fantasy games. =D
Puddor
if squallbutts was a misao category i'd win every damn year
5702
Can we discuss FF13 somewhere else, please? This profile is for Cosplay Crisis, not FF13.

FF13 is not in this game. The Final Fantasies available on PS1 (7,8,9) are in this game, no others.
Haha :D
And great game. I just played the latest version and I thought it was awesome... I haven't completed it all the way, but I plan on doing soon. I might post up a review when I can be bothered :)
Or shall I wait for the full game, so I have more to go on?
Puddor
if squallbutts was a misao category i'd win every damn year
5702
Whatever suits your fancy. I honestly don't know how long it'll take me to finish this, but I'm aiming for September-October. At best.

I get demotivated easily. BUT I have gotten a fair way past what you can play in the demo. What I have is about 2 to 2 and a half hours long, so =/.
I'll wait for the full release xD
i tried the new demo and there was not any text in battle or on the title
Puddor
if squallbutts was a misao category i'd win every damn year
5702
The text file is included in the download, PF Tempesta Seven. It needs to be installed in /WINDOWS/Fonts. Just decompress the font file and copy/paste the files into the Fonts folder. Easy-peasy ;).
oh.... thanks! ill post again if it doesnt wok or i find something new
How do i decompress?
i havent even heard that word before.
Plus i cant find the font folder.... do i have to make it......
comment=27768
How do i decompress?
i havent even heard that word before.
Plus i cant find the font folder.... do i have to make it......


Drag the folder and it will auto Decompress.

If you can't find it google the Font name and download it then DeCompress the File.
comment=27768
How do i decompress?
i havent even heard that word before.
Plus i cant find the font folder.... do i have to make it......

After you unzip Cosplay Crisis, look inside the game's folder for one labeled Fonts.

Look in that folder, and you'll see 8 files named pf_tempesta_seven...

Copy all 8 of those fonts and paste them into Window's own font folder.

To find Window's Font folder, go to My Computer > Local Disk (C: Drive) > Windows > Fonts

As for "decompress", it's used in reference to unzipping and un-raring any zip and rar archives which are usually compressed to reduce size and save space

"Decompress" has nothing to do with installing fonts though, as the font files themselves are not already compressed.
I GIVE UP! unless you make it that the fonts are REASY when i download im not playing....... BYE FOR NOW SUCKA!
Puddor
if squallbutts was a misao category i'd win every damn year
5702
Your loss. If you can't understand the simple, clear instructions that Segnin gave you, then it's not my fault.

The final version will have an ultimate font override meaning that if you don't have this font it will automatically use Arial or some such. But I wasn't going to put that into my game when I thought that installing a font would be simple enough for everyone.

TTFN, 'sucka'.
Just download the font and drag it in the folder, no need to get upset over it Krysty is the only person putting in real effort here.

Kyrsty you use TTFN aswel like me somtimes, i thought people didn't still use it. =D