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A Final Fantasy fan-game with a twist...

A seemingly normal life. An average existence. That's all Kumo Atsureki has ever strived for, as the sole guardian of his younger brother at 19. Working as a hired gun with a young man named Levi Raionomoi, his long-time best friend, they work towards a future where they can do what they like rather than working for the highest bidder.

That's about to all come crashing down when their childhood friend Miri Joumaeshin, co-leader of the rebel movement LANDSLIDE, asks them to aid in bombing a Okam Reactor as a favour, something they can't say no to.

Oh, and a casual trip to Tokyo for a...cosplay convention, of course.

Things are about to get very, very messy, as the fragile 'normal' existence becomes a thing of the past and they become the only hope to save the world.

That is, of course, if they can save themselves...

Cosplay Crisis is a complete full-length RPG (stemming upwards of 10 hours in length depending how you play). If issues DO crop up, please check this list of unfixable bugs before submitting a bug report.


-Anything with materia.
-You cannot save on the world map. This is intentional - there is a save point in the terminal on the airship bridge.
-The 'Blasting Zone' animation appears over the Battle Status. I fiddled with it far too much as it is, so I left it.
-Common event skills don't update the battle status straight away (1000 Needles and Shock). I tried to fix this, too, but couldn't fathom a way to fully refresh the battle status through the common event call...so it has been left.
-If you use a Kumo/Levi limit break while critical, the characters won't reappear immediately. I'm not sure why this is, and haven't got a clue how to fix it.

Latest Blog

3.2 Changelog

Hi All,

Long time coming since the Anniversary release, but I burnt myself out on it, and ended up rushing out 3.0 due to an arbitrary deadline.

As per gamepage reports, 3.0 suffered from a handful of move route softlocks, which I discovered arose due to the new sprint system added with the 3.0 release. These should all be fixed with 3.2.

Due to these softlocks I doubt anyone got far enough to realise, but as it turns out the game was completely unfinishable in its released state as the Hive/Banora Ruin Facility wasn't functional. It was this section that was worked on last before releasing, and I apologise to any who did reach this point and realised they couldn't progress.

Obviously, this entire section has been revised and is completable in its entirety.

Other changes to the game include:

Replaced some battlebacks and animations (as well as fixed some of them)
Slight EXP and Materia rebalancing (this is not retroactive so if you have current saves, they will not be affected.)
Fixed Bahamut's countdown into Megaflare
Various passability issues, which of course. This is never going to be perfect. But there should be no instances of passability softlocking the game, IDEALLY. If there are any remaining please report them to me ASAP so I can update the game version.
The 'Sustain' Materia can now be obtained and bought from some Materia shops.
(Adjustments were also made to its MP costs but since it wasn't obtainable nobody is gonna know what I did anyway)
More Kupo Nuts have been added to the game, so the Kupo Nut quest should definitely be completable (as I think there are more nuts than rewards). I guess we'll see? (This is the means to obtain the only Ribbon in the game).
The Green Propagator in the Ragnarok now uses a group Slow instead of a group Sleep, hopefully preventing an unfair gameover.
Aio/Seifer's battle graphic during the second encounter with him has been changed to reflect the altered Hive's story events.
Alicia's battle graphic has been changed because she's part of the final boss roster and deserved a little more respect, especially as 3.0 puts her motives a little more front and center.
The Manor in Aetas has been revamped (the new Foyer is in screenshots). If you're saved in the save point inside the Manor, the game will automatically fix your position (it will not do this if you're entering the area for the first time). The manor as a whole should feel more like the FF7 mansion.
Enemy drops have been slightly adjusted, adding new items and increased drops.
Shiva's boss fight has been tweaked to justify her summon spell strength.
The MP for summoning Shiva has been upped from 45 to 65 MP
Characters now level cap at 35, which is more than enough to curbstomp everything in the game. Completion level for myself was around 24-26.
Some general fixes to message box position, though not all of them, so choice boxes will still occasionally clip out of the screen.
Adjusted the state rate of 'Stop' against bosses, as Seal Evil could make a majority of them a cakewalk.

Other general fixes, adjustments, etc, as one would expect.

Major note: YOUR SAVES SHOULD BE COMPATIBLE, , so while you will need to redownload the game, you can just drop your save files in and continue from there.

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Posts

I need some advice !! Is there a good place where I can farm some Money cause I'm at Glaciera and I need money to buy the equipment
Still getting the same problem with the .zip version. If no-one else is (and it looks like lots of people are playing), then it must be something to do with the way things are configured on my computer. I can't see what the problem is, so I'll probably just have to give up on this one.

Thanks for your help anyway.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
littlebro: the problem is that there are extra zip files inside the main zip file, and you have to extract all of them. Kind of weird and obnoxious, but after you extra the Data, Audio and Graphics zip files the game should run.

Kyrsty, if you're reading this, you really should make those folders not be double-zipped, it's pointless and doesn't make the download any smaller. Also maybe consider making a real setup program since it's a fairly complex install process. I mean, Windows systems won't actually let users copy files to the system folder without clicking through multiple dire warnings, which scares off most players; Inno Setup is free and not that hard to use.
author=LockeZ
littlebro: the problem is that there are extra zip files inside the main zip file, and you have to extract all of them. Kind of weird and obnoxious, but after you extra the Data, Audio and Graphics zip files the game should run.


Thanks LockeZ, did as you suggested and it worked perfectly.
Puddor
if squallbutts was a misao category i'd win every damn year
5702
LockeZ: compressing everything shaves off 50mb in the .rar, 40 in the zip. If I just compressed it as it is it wouldn't be that size. The readme inside the folder expressly states that these folders need to be extracted as well.

I'll look into creating an installer for when I release 2.2.

andrepawney: Glaciera is the place to be for farming cash. If you go into the fields, all the enemies you find can be sold to the merchant for $500 a pop.

In general things are expensive in CC. The money ratio is a lot higher than previous versions of the game, but in general it's not easy to buy the best equipment. You have to be smart about it rather than being given bucketloads of cash.
I have a problem !! I don't know wherre the Albatross Volcanic Tunnels are :/
Maybe consider making a non-spoiler walkthrough, Kyrsty.
Puddor
if squallbutts was a misao category i'd win every damn year
5702
It's in the works, Link. I've written up to...I think the end of Gold Saucer.

andrepawney, have you talked to Shadz? He does give instructions to where places are.

If you have and you're still stuck-

You're looking for a fairly large brown landmass with lots of mountains. There should be a shiny star on a mountain path there indicating it's accessible. It's in the north-west of the world map, below the large icy continent somewhere.


Umm....so,I have completed the sewers area and the zombie killing mini-game.....Where do I go now ? O.O
Puddor
if squallbutts was a misao category i'd win every damn year
5702
There's a door in the sewers that's opened up now that leads to the next area.
author=SorceressKyrsty
There's a door in the sewers that's opened up now that leads to the next area.
Hi Sorceress Krysty :) Just want to tell you that I'm gonna fight the final boss now :))) I ve maxed out all of my materia and all the characters are level 20's . Is that good enough,please :O ??
Puddor
if squallbutts was a misao category i'd win every damn year
5702
Should be! I defeated the final boss at level 26 last time, level 23 the time before that. You're good to go =3=)b
Decky
I'm a dog pirate
19645
Man, I remember being so obsessed with level benchmarks when I was younger. Trying to one-up friends... Now I try to avoid levels in my games, haha. How times have changed!
I did it !! I completed the game :) Let me tell you this,Sorceress Krysty I loved this piece of art you called a game :D . It wass awesome from start to finish.Thankss for everytime I asked a question and you helped me.I really aprreciate.I think I'm gonna re-play it and see if I can do better :3 .BTW I'm looking foword to Blood Rose.Keep
I'm replaying the game ;3 :D pls could you tell me where the house key is for please though because through the game I never managed to find the place in where I could use it :/
Puddor
if squallbutts was a misao category i'd win every damn year
5702
Andrepawney:

The House Key you get is for the Abandoned House in the alleyways. It's locked if you don't have it. If you pick up the gate key from there as well, you can re-enter Acaridae early and do the Zane sidequest (as long as you do it before Miehlebin. Past that point, the trains to the Theatre District don't run.


I'm glad you enjoyed the game! It's nice to know :D
author=SorceressKyrsty
Andrepawney:

The House Key you get is for the Abandoned House in the alleyways. It's locked if you don't have it. If you pick up the gate key from there as well, you can re-enter Acaridae early and do the Zane sidequest (as long as you do it before Miehlebin. Past that point, the trains to the Theatre District don't run.


I'm glad you enjoyed the game! It's nice to know :D
thanks Sorceress Krysty :D You're a great help as always :3
Your game has quite a high replay value. I love it.
Puddor
if squallbutts was a misao category i'd win every damn year
5702
author=Amatersu
Your game has quite a high replay value. I love it.


Thankyou! I'm happy you're enjoying it XD.
You're welcome. However, there are still some minor bugs, nothing that makes the game bad though.