EVEN DAY
Even day can turn to night,
Even dark can become light,
For every death there is a life,
For every breath a last goodnight.
For shadows, sun
For boredom, fun
In evil, good
In cannot, could
And at the end of every day
The time does tick and fast away
There comes an end to every thing
For life and love, a purpose, bring.
QUILL, a young woman whose memory has fled, and SEI, a rogue searching for his place in the world, embark on a quest to save a kingdom from the threat of war. Joined by Sei's sister TIYA, a huntress in the king's court, and her lover TOA, a noble man of lowly birth, they search for the answers as to the King's disappearance. Along the way they meet many foes and friends including CRYPT, a dark magician learning the way of good, and his accomplice SPIDA, a weapon mistress of the Craign race, MIKI, a childish exotic dancer and the enigmatic Sarin, RAKE.
Together this band of mismatched adventurers learn of love, hate, good and evil and the secrets behind the strange happenings in their world. For behind every evil deed lies a motive and finding the truth can sometimes hurt more than one can know...
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NOTES
This game was started in 1998 via RPG Maker PSX and continued being crafted via bookwork until I found RM2K in 2001. I then began to work on the game in that engine and got quite a bit done before jumping to another project. In 2004-5 I went back to Even Day and fixed a few things that bugged me, including more detail in maps. I've now picked it back up again as a boredom buster (whilst waiting for the internet to come back on) and fixed a few problems and map errors.
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