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World's Dawn ...
"The best of Harvest Moon coupled with better writing" - IndieGames.com

Inspired by slow-paced games like those in the Harvest Moon series, World's Dawn allows players to experience life in a sleepy farming village off the beaten path. If the town of Sugar Blossom is to ever rediscover the spirited essence it once held, its newest resident must make it so... That's you!

After moving into an old farmhouse, you're free to explore and participate in a number of activities from day to day. These include growing crops, raising livestock, building relationships with townsfolk, fishing in rivers and ponds, shopping, cooking, foraging, trading goods, playing sports, attending markets and festivals, flirting and marrying, and many more. Even after playing through an entire game year (which will offer 30+ hours of content) you'll find there is still plenty to surprise and entertain you in the friendly farming village.

Currently, the complete SPRING, SUMMER, and AUTUMN seasons are available for download, with the final game planned for release sometime this year.

Thanks so much for your interest! Don't forget to leave a comment!




Latest Blog

Kickstarter progress and gameplay trailer

Hey everyone,
I just wanted to post an update on how the Kickstarter campaign is going (a special thank you goes out to kentona for the front page spotlight). I've so far raised $3,750 out of my $5,000 goal -- meaning the project is 75% funded about halfway through the campaign.

This is great news! However, it's important to keep the momentum going throughout June... so any help you're willing to offer is especially helpful at this point in the campaign. If anyone has any ideas about where to post the project or who I could reach out to for more views, I'd really appreciate it!

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worldsdawn.com/kickstarter
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I'm very happy with the support I've received from this community especially and would love to be able to get another polished RPG Maker title out into the public eye. The way I see it, the more quality RM games we put out there, the better the engine's reputation will become and the easier it will be for all of us to take that next step (whether it's going commercial or just finding more players in the mainstream space). That said, thank you for the all the positive energy and well wishes I've received so far this month.

In case you haven't seen it, take a look at the extended trailer I'm using for the Kickstarter campaign video! It shows off a ton of the unique gameplay in World's Dawn.



Thank you again for all your support! Keep the feedback and the good vibes coming as we move into the second half of the campaign!
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Hmmm, I may write one for this, so long as you work on Prophecy. :D
(Just kidding about the Prophecy thing.)
I can't wait for more of this game! It looks and sounds like it'd be up my alley.
Thanks! I hope to hear from you after you've played the demo.
I saw this on one of Creation's "Pass or Fail" and just thought it looked wonderful! I'm playing the demo right now. Can't wait for a full release!
woah, this flew totally under my radar...eagerly downloading now.
I wish I could say that I could write a review after I play it. but at the very least I will leave some nice feedback c:
I'm sure one of RMN's critic-connoisseurs will take you up on your review request...
Thanks guys! Now that World's Dawn has a review I feel like it's a real game (or a real demo at least). More updates to come in the near future...
ooh, this looks cool. subbed.
I tried the first part but what I didn't like was that running eats EN (it was just annoying that I had to walk the entire time since losing EN means losing a day because of running...) and that the intro was far too long for my liking. I'll keep playing though =v=)/
^ based on feedback I actually increased the amount of EN you start with at the beginning of the game. In addition, there are ways to increase your maximum energy in-game, as well as a horse you can buy to move at sprinting speed without EN. I'm looking into condensing the intro as well...

Thanks for the feedback!
wow. this game could possibly be my favorite rpg maker game ever if it's released! And so I'll be waiting patiently for a new release. :)
This is cool, but when i went toward the fisher creek i got game.exe blah blah, and it closed on me. I didnt save either, oh boy.
Sorry for the lack of updates of late! If you haven't noticed, I uploaded a new trailer for the game and plan to launch the spring season very shortly.

If you're having issues with the demo, I would advise waiting until the next release and playing through it instead.

Thanks for your support!
So what this game completed or wut?
Good to hear its still alive and be released quite soon
I'm happy people are still looking forward to playing! Yes, it should be very soon... This Saturday, April 12 for those who missed the blog post!