• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS
Superimp
  • GreatRedSpirit
  • Added: 02/25/2010 05:55 AM
  • Last updated: 04/23/2024 11:06 PM
  • 1672 views

Posts

Pages: 1
The biggest punch in the balls in this game is killing a boss' flunkies means the boss takes all of the flunkies turns. All of them. I need to go back and try the boss again and plan for this. As in debuff the flunkies. Or just grind so I can get the SP to actually use any interesting skills that I bought grinding up to level 4 so I can actually use the boring skills you can buy after two fights. (aka the SP gain and rate you learn skills is out of wack)

I just noticed how awful this screen is. I'll recapture one and not murderize it because damn
Ratty524
The 524 is for 524 Stone Crabs
12986
I think I figured out how to cheat this game. I would pretty much spam attacks until I only have one turn left, then I end the turn, and guess what: The enemies will only take the single remaining player turn instead of a set of enemy turns, so they will only attack once. :D
LouisCyphre
can't make a bad game if you don't finish any games
4523
Yeah if I made something else with this base, I'd probably set it so that you have 40 or so SP to start and start the imps with different skills. I definitely liked the concept, and some of the results have a lot of potential (like the whole DON'T KILL THE MOOKS deal that GRS mentioned). I will probably be picking this apart some time in the future.
Pages: 1