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-Story-
A long time ago, when the word was still young, the lad was seperated into seven kingdoms. The Elders of Star Haven foresaw conflict between the kingdoms as the greediness of the people became aparent. These elders requested a meeting with the original rulers of each of the kingdoms. They became Sages, guardians of their respective lands, and were sent back to the world as representatives from Star Haven.

Now, the Sages are long gone but their spirits live on in Seven Monuments. Legend has it that the key to peace with the kingdoms lies in the power of the Sages.

Many have learned of the power that could be obtained by taking control of these objects, and therefore taking control of the Sages. Two unknown villains have been reported sneaking around recently...

-Features-
-Badge System
-Random battle power-ups a la SMRPG
-Power Suit System (Class changing) with 9 different suits, each with each own special abilities
-Sage Power moves
-Hammer, Jumping, and many other field skills from the Mario series
-Funny dialogue in the ballpark of the M&L and Paper Mario series
-A mash up of all the Mario RPG's, in a sense
-Bowser as a playable character

Latest Blog

Play To The Ground: Video Series Preview





I'm mulling over an idea to (finally) create an ICU Gigasoft play through of our games. However, it'll have a twist. On the left side of the video will be footage of me (or cdivision) playing through one of our games. On the right, however, commentary from us will pop up from time to time. They will be about what's happening in the game, how we made stuff, why we did what we did, or other fun facts about the games development.

The first game on the list will be "Seven Sages," although I'm open to doing others (including unfinished projects) during the run through.

Here's a preview of how it will look. Comments, feedback, and questions would be nice before I decide to continue or not.
  • Completed
  • udivision
  • RPG Maker 2003
  • RPG
  • 04/26/2010 05:55 PM
  • 05/20/2013 12:43 AM
  • 04/26/2010
  • 120349
  • 36
  • 6742

Posts

Hit a save block.

Also, you can save anytime on the World Map or in towns.
I don't want to send you on a goose chase, but search download.com for "audio codec"
Where would I find working audio codecs?
You're having a problem with audio codecs. You can try downloading some, or you can replace the "Peach Get's a Map.mp3" with any midi by giving that midi the same name (but keeping the midi extension). There are other MP3's in the game, so if you don't find working audio codecs you're going to have to replace those too.
Yes I hear cheering and then the game crashes.
Do you hear anything before it crashes?

Like a crowd chanting "Mario, Luigi"
I have the latest version 1.6.1. I followed the directions and downloaded the 1.5 and patched to 1.6.1
What version do you have?
Hi, I hope someone can help me with this problem. I started up the game, and after selecting start new game. The game crashed. I didnt get any errors notices. The whole program just closed out on me.
The save files are the only external files. So if you get those, you can put the game anywhere.

I'm not sure of the exact rules for RM2k3, but I've played games where the save file was just in the main game folder, so that's weird.
Is there a way to make this game completely portable? I noticed that the save files are stored under my documents, and I don't know if there are any other files the game stores elsewhere on the system.
author=udivision
Hooray! Glad it worked out.

I think Luigi's Story was converted from a different file type and it depends on the user's codecs if they get the error. I am a bit worried that there might be 1 or 2 more songs that'll give you that error...

What do you mean converted from a different file type? I've never had a problem playing any kind of music files on my computer, regardless of codecs.
Hooray! Glad it worked out.

I think Luigi's Story was converted from a different file type and it depends on the user's codecs if they get the error. I am a bit worried that there might be 1 or 2 more songs that'll give you that error...
author=udivision
I was looking in the wrong event >_<

Do you have the song "Luigi's Story"?
Try copying another song and replacing it. (You can put a back up of it somewhere else if you ever want to restore it.)

Bingo! The Luigi's Story mp3 was the problem. I took the SMW2Cave theme & duplicated it & renamed it Luigi's Story. I played up to that point & when it faded out it just reloaded the map with the SMW2Cave theme playing. I immediately saved so I wouldn't have to put up with that again. But I wonder why no one else had a problem with that file but I did. Maybe the copy I had was corrupted or something?
I was looking in the wrong event >_<

Do you have the song "Luigi's Story"?
Try copying another song and replacing it. (You can put a back up of it somewhere else if you ever want to restore it.)
author=udivision
So you see the "Luigi's Pipe Panic" Screen?
I can't find where the "Luigi's a superstar" sound clip plays though. Are you sure about that?

It crashes before the screen appears. And yes, on the ship when Mario gets KOed by the pipe & they realize that Luigi is a plumber too, followed by Bowser's wisecrack about if you use the word plumber loosely. After that Luigi dances his little jig saying "Luigi's a superstar" then the screen fades to black then it crashes saying Sin Titulo - Not Implemented which spams like over 50+ times before my computer tells me that an error has occured & the program stopped working.