I expect to upload the second demo in the first week of august.
- Quest Log added
- I'm working on fixing the balance of the enemies, etc.!
- Additional maps
- One new playable character (A cleric)
- More Herbalism recipes (Some actually useful, this time around, I hope...)
- New Skills
Since I'm at this.... Someone know a RMXP tutorial in regard to scripting new skill effects?
I find the default skill options in RMXP extremely boring and unvaried. That's the only part that I don't like so far...
If anyone of you ever played the first demo (I think it got something like 50 downloads?)... Please post HERE, any rant/suggestion/critique/insult.
Any word of wisdom from a fellow player is always helpful! =)