Last time I played I had to be very cautious until I got the healing skill, and then use an "attack then heal for a few turns" strategy, until I finally became strong enough to start to really explore the city. I liked that though, because it emphasized the "survival" theme.
Though I wish InfectionFiles would stop redesigning everything over and over again and just finish the game already :P
Thanks man, I appreciate the time and effort.
Soon, I'll be adding a page to the profile which will be sorta like a game manual and explain everything, like skills and items, general gamplay, etc...
This is definitely a game you can't spam spacebar to win, or you might win but be pretty messed up afterwards.
It's a very "survival" game, having to use everything at your disposal to win.
author=Avee Though I wish InfectionFiles would stop redesigning everything over and over again and just finish the game already :P
Haha, sorry! I just don't want to look back on the beginning of the game and feel it lacks compared to the middle and the end.
I want it to be perfect so the player sticks around!
And it will be awhile until I start on chapter 2 of Infection. :P so might as well polish the first chapter to death haha...