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The ultimate game package ever designed for both challenge and fun.
The overall difficulty of the first game ranges from easy,
intermediate, up to expert. Advanced players and experts of the
lost levels and beyond alike should try the second game,
a more challanging classic version.
In both games, Mario and his companions will encounter plenty of
familiar obstacles from Super Mario All stars
(Mario bros 1,2,3,and Mario world). In this even grander adventure
to rescue Link from Bowser's menacing army, Mario must conquer his
fears for good. Play as the following characters
{Mario, Luigi, Peach, or Toad.} Your goal is to collect at
least 20-40 power stars! There are 10 distinct worlds
including special bonus challenges which comprises the last world.
Confront Bowser and other menacing villans to save the princess to
become the ultimate hero!
-----------------------------------------------------
The second classic game contains over 50 courses, 16 castles,
and a few bonus areas. You need a total of 30 stars to enter
Wario's Lair. Stars can be earned by collecting all the Ace
coins in every stage. SMBX Version 4.0, A slightly modified
engine comes with the file package. It comprises of new sound
effects and music files to accompany this game. Many of the
original graphics are the same. The game is also compatible
with the regular SMBX whose engine link is provided on
this site! Good luck!
------------------------
Bonus features:
----------------------
100 coins = 1up.
20 purple coins = 1up.
Red coins
3-up moons
Summon stars
Defeat bosses
Cloud roads
Many Underground Areas
Suspension bridges
Hidden blocks
Activate p-switches
Color switches
Plenty of power-ups
Boss arenas
Additional Bonuses.
------------------------
***************************************************
Game 1: New Worlds (Final Version)
****************************************************
1. Green Meadows
2. Clam Beaches
3. Lush Forest
4. Ancient Desert
5. Magma Caves
6. Arctic Tundra
7. Sky Mountain
8. Factory Mines
9. Lethal Lava Wastelands
10. Star Bonus (Bowser's Keep)
--------------------------------
********************************
Game 2: Mega-Classic Bros 2
********************************
A classic remake of the original Mega-mario Bros complete with
many new stages for both fun and challenge. There are 8 new worlds
for Mario and Luigi to explore plus an extra bonus region.
They shall embark on a new journey together to stop their arch-rivals,
Wario and Wa-Luigi from invading the Nimbus kingdom high in the sky.
The levels are arranged similar to (new Super Mario Bros Wii)
with plenty of familiar obstacles. New favorite Power-up items,
namely the Penguin ice suit and the Orange Propeller suit are available.
Many more custom graphics were utilized with DK-styled tiles
and backgrounds blending the additional Wii-elements into
something unique. Super Mario Land music Remixes are included in
many of the stages for enhanced game play. While many stages are linear,
some feature open adventure. Many new puzzles are included in these
levels as well. Examples: (Climbing vines, Navigating caves,
Scaling pyramids, Deep undersea exploration, Seasonal Variations,
Upside down ceilings, and swapping between Night-Day aspects.
----------------------------
Main Downloads:
Final Version of Mega Classic Bros now available.
Many courses from world 8 were re-arranged into worlds (3,5).
Some music and background changes done especially in worlds(6,7)
Course Clear Fanfare music updated.
----------------------------
*************************
Video Section (Y-Tube)
**************************
1. http://www.youtube.com/watch?v=34l6SeTVCMU (T-W1)
2. http://www.youtube.com/watch?v=bYjj5_VeKvI (T-W2)
3. http://www.youtube.com/watch?v=IgXr4V7D1zw (World 1)
4. http://www.youtube.com/watch?v=NYK1K8DwpVg (World 2)
5. http://www.youtube.com/watch?v=CVL8AYCbWec (World 3A
6. http://www.youtube.com/watch?v=SwuQl1WnhCw (World 4A)
7. http://www.youtube.com/watch?v=qqJIb7XHVRk (World 4B)
8. http://www.youtube.com/watch?v=AvF2Ryhfr68 (World 5A)
9. http://www.youtube.com/watch?v=dP4hTCjHWaM (World 6A)
10. http://www.youtube.com/watch?v=AH85uvcsqCs (World 6B)
11. http://www.youtube.com/watch?v=EaSx32go7x8 (World 7A)
12. http://www.youtube.com/watch?v=WPQFjQDVeBA (World 8A)
13. http://www.youtube.com/watch?v=xaxD0g4aSU0 (World 8B)
14. http://www.youtube.com/watch?v=qp6zYSAKvhQ (World 9A)
15. http://www.youtube.com/watch?v=maoQ77INAq4 (W2-Extra)
16. http://www.youtube.com/watch?v=9j6agVM4QyI (W7 Extra)
17. http://www.youtube.com/watch?v=A3xqRC-Qiks (Bowser Keep)
18. http://www.youtube.com/watch?v=yuyQSWKfgM8 (Sky Bonus)
19. http://www.youtube.com/watch?v=1ec5LjkdQs0 (Extra 1)
20. http://www.youtube.com/watch?v=bfUo1N06rc8 (Extra 2)
21. http://www.youtube.com/watch?v=iaTBUIpT_6g (New video)
****************************
----------------------
Update Summary:
----------------------------
Game 1: New Mega-Mario Deluxe
All music files converted to 128k-bit rate to match
the original files in SMBX. The only way to guarantee
better performance is to simplify design using very few
custom graphics for particular level folders.
--------------------------------------
Game 2: Mega-Classic Bros 2
(Simplified and Debugged) B-Complete.
Music files untouched.
---------------------------------------------

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  • Completed
  • Davenport
  • Super Mario Bros. X
  • Platformer
  • 10/30/2010 04:17 PM
  • 01/21/2013 08:14 PM
  • 08/20/2011
  • 60948
  • 12
  • 2903

Posts

Pages: first 1234 next last
I played your demo and I'm so confused. What is this?
Well thanks for playing my Super mario demo.
Please enjoy the current levels as appetizers to the main game.
Link_2112
rush rush rush
3605
WOW

Didn't you think anything was strange about a 40+ MB download when no other game is over 1MB? Thanks for over 100MB of zipped screenshots.

Next onto the fact that you zipped the entire contents of the SMBX program...*facepalm

You also left some save games in there, you'll want to erase those.

Well, anyways, I played up until the first star. It's not the worst game that could be made. There were a few interesting ideas that could be good if they were fixed up a bit, but overall there is too many "rough edges". Mis-matched tiles, missing pieces, and just plain poor design choices. I died when I entered the area called xxPipe Axx .. why have the xx's around the names? It looks bad.
Well thanks for playing and providing an opinion.
The game is still under maintenance.
It will probably be ready next week.
The pipes A-J will provide a transit system for the great plumbers.
Marrend
The Armageddon deals -6400 damage.
7357
I find it humorous that Super Mario Bros. X is considered an engine now. I wonder when that happened? As for this game, I think I want to wait for the update.
Now Available to play!
Edit: Thanks for playing this game.
ShortStar
CONSIQUENCE!
2345
Downloaded and about to play now.
ShortStar
CONSIQUENCE!
2345
Start map is simplistic. Needs more jagged edges so it doesn't look boxy. Needs more stuff in the land mass so it doesn't look so empty.
Pipe colors don't match. Red / orange or orange / not orange.
The edges of your dirt are wood. Edges don't match up. Uh boy.

Your item areas give items way too freely. They also feel vacant.

1-2 was short, but looked great. Short > great.
Make it longer.

1-3. Uggg short. Wow.

Your world 13 has no music and looks VERY messed up with your blend of tiles. Your worlds / lands should be one constant theme with warps between worlds.

13-2 I recognized.

13-1 Your ground tiles don't curve where and like they should. If there is no curve tile, make a pit to seperate different ground heights.
Your vines are different colors.


These levels aren't difficult at all. They're a breeze.

Pokey riding a shy guy.

I recognize a lot of these levels.

Trapping someone in Quicksand and a deathtrap is pretty low when you miss the green parakoopas.

Your paths wind forever... in straight lines. You can walk past several areas making me wonder why...

You've got some good ideas, but nothing is conformed or consistant. A lot of things need to be changed.
Well thanks! Learned alot since then.
Hopefully my second game will be better than the first.
Emirpoen
"Reality has come in sight. What did you see? What did you hear? What did you think? What did you seek? What did you do?"
1777
I'll give this a shot and let you know what I think later.
Emirpoen
"Reality has come in sight. What did you see? What did you hear? What did you think? What did you seek? What did you do?"
1777
3 things I can say right now; you're levels tend to be too short, level designs could benefit from some consistency, and castle 2 makes it really easy to get 99 lives.
Many improvements made!
Especially fixed those aspects including the exit bridges.
Update finished. Goodluck!
The level Atmospheres2 is impossible to finish, I got up to about the 2700 level, and reached a dead end. Which pissed me off because I had to go up for like 40 MINUTES just to come to a glorified crystal thing ~1.7 MILLION ticks of Y up. Ugh.

Your warp star from World 11 leads to not being able to go anywhere. Seriously!

Also 17 worlds is too many. The Mario games never had more than nine (originally).
Super Mario Bros. 1 had eight.
The original Super Mario Bros. 2 had nine, was upgraded to thirteen on the SNES.
The US-released Super Mario 2 had seven.
Super Mario Bros. 3 had nine, eight if you don't count the Warp Zone.
Super Mario World had nine.
Super Mario World 2 Yoshi's Island had six.
Super Mario 64 had 15 main levels, but only four sections that could be considered worlds.
Super Mario Sunshine had eight sections.
New Super Mario Bros. DS had eight worlds.
Super Mario Galaxy had nine sections (ten if you count the extremely small beginning one)
New Super Mario Bros. Wii had nine worlds.
And Super Mario Galaxy 2 has seven worlds.

Notice that they all had from six to nine sections/worlds, except for Super Mario 64 (only four), the re-released Super Mario Bros. 2 (as Lost Levels) and arguably Super Mario Galaxy 1. You have seventeen that are all over the place most of the time. It's even hard to tell what world a level is in, quite often!

As for the number of stars needed to enter certain areas, if you don't have enough, you can only exit the level by dying.

You don't even have to beat the bosses to beat the x-4 levels. Also, the second download seems to be the same as the first one :(

is what I give this at this time. The game is just so hit or miss right now.
I fixed the only defective warp in world 11.
The warp location coordinates got switched by accident.
*********************************
Well, Thanks for the review.
How far did you play?
I think Super Mario world had about 96 courses in all.
(7 main castles + 7 ghosthouses + star bonus+ special).
The second download link will soon be ready!
Ratty524
RMN doesn't like me enough to give me a user title. :(
3245
Sorry man, but I can safely say that so far, I dislike this game.

Your levels are too short, and most of them are EASILY passable by just running up the road of clouds and reaching the end. On the other hand, some of your levels just look like disoriented, pain in the asses that is incredibly difficult to beat. There are also several weird music bugs that occur on the world map.

I think your most excruciating levels come from the sky ones, found near the "bonus world" you put in. You are traveling up long, and I mean RIDICULOUSLY long sections and moving at the pace of a snail. There isn't even any obstacles to get in your way, so it was just tedious and boring. Honestly, It should NEVER take me more than 30 minutes to clear one section out of a Mario level. It doesn't end there, I actually died on one of these levels, and there was no way to bypass the long section with the way you placed your checkpoint, so I pretty much ditched that level.

I really hope you are listening to what everyone here, including me, are saying. You really need to work on your design. Think more of what the player would want to see and not just yourself.
Link_2112
rush rush rush
3605
Anyone who doesn't ragequit after 30 minutes in the same level has nerves of steel.
The roads of clouds were added as an additional bonus
to help the most dedicated players! Now shortened.
Some levels do require alot of patience especially the bonus challange.
There are many ways to earn 20 stars! Goodluck!


Both games (Megamario Deluxe and Terranova) are now complete!
Goodluck!
Yep I played this game, pretty good. I'll give you a more in depth analysis when I decide to play it some more.

PS: I'm also making my own SMBX game you should check it out when I complete it.
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