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0.24 Released

Several useful things.

I implemented a scoop of missing functions. Pan Camera lets you adjust the camera. Set Transparent adjusts the transparency value per event. Phase and Jump are familiar move commands that work similar here. Call Page lets you call the page of an event on the same map instead of a common event, also useful.

There's now built in distance commands that work on points you give it or directly between two events themselves. Place Event and Swap Events lets you suddenly place events around.

Finally, the Show Notice command I mentioned in a screenshot is in.

This update also has some progress on the built-in battle system, but I won't say much until the system is actually complete.

- Added the Show Notice command to show notifications at the top of the screen

- Can now set the random encounter settings for steps, minimum, and maximum
- Added the Event Distance command to directly check the distance between two events on map
- Added the Distance command to check the distance between two points
- Added the Tint Screen command to tone the screen various colors and saturations
- The inaccurate FPS display in diag test (holding F11) was replaced with frame duration (in milliseconds)
- Added the Call Page command to call the page of another event on the same map as a subroutine
- Added the Jump command to have events jump
- Added the Phase command to enable no-collision for events (so they can walk on and through everything!)
- Added the Set Transparent command to set amount of transparency on events
- Added the Pan Camera command to pan the camera around
- Added the Swap Events command for events to switch places
- Added the Place Event command to immediatly place events at different locations on current map