Making a CBS in RPG20XX is the optimal use case and you can do almost anything already. In the next release, it'll have the action RPG features required.
If you were talking about the default battle system, different layout modes is already planned. It is in a really basic GRID layout for now. Different default battle HUDs too.
Using a "Parallel During Battle" common event, you can draw on top of the battle for displaying additional stuff if you added a custom system or something. No more copying pages and pages of battle events, it's all quick an easy here and it uses the event scripting you're already used to.