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Not under new management, more like a new landlord.
Feldschlacht IV- 01/28/2012 05:32 PM
Hey guys, what's up? As you can tell, I've been listed as an additional developer to this engine alongside WC in an official capacity; meaning that I actually don't do anything with the project or the coding, but while WC is gone I do act as sort of a go between and project manager for this page. I thought it was a real shame for this page to be neglected, so I want to do my part to get people involved and interested in this baby again.
Yes, RM20XX is still being worked on, and yes, it still needs testing and bug reports emailed to WC to make things go by faster for everyone. The biggest thing most people are looking for is the bugfixed and upgraded battle system, but that's only after the main command bugs are fixed.
That's the bulk of the news. However I want to act as a reliable intermediate person between the fans and WC. What questions do you guys have about the project? Post them on the blog and I'll try to get some answers, along with some transparency and better info on how to get this page off the ground again.
Yes, RM20XX is still being worked on, and yes, it still needs testing and bug reports emailed to WC to make things go by faster for everyone. The biggest thing most people are looking for is the bugfixed and upgraded battle system, but that's only after the main command bugs are fixed.
That's the bulk of the news. However I want to act as a reliable intermediate person between the fans and WC. What questions do you guys have about the project? Post them on the blog and I'll try to get some answers, along with some transparency and better info on how to get this page off the ground again.
Posts 

Special command 20 eh? Well if the position is off, then you've either got to fiddle around with your coordinates some more, but it's most likely the battle charset image file itself that may be the problem.
Try to open your battle charset file in an image editor and shift it a few pixels and see how it looks.
Try to open your battle charset file in an image editor and shift it a few pixels and see how it looks.
author=SGCN
Try to open your battle charset file in an image editor and shift it a few pixels and see how it looks.
I bet that's it.
It's probably drawing the top-left corner of the image at those coordinates...hmm, maybe I'm better off finding a way to center it in game rather than start editing the files. Even if I do edit the file to move the image to the top-left, it won't be centered on the charset.
*Every time I try to do something, it doesn't work. Then 20 minutes later I try it again in what seems like the same way, and it works :/
As a side note: I keep wasting time on misinformation in the documentation. First it was lack of documentation and now what's there is wrong. There needs to be a serious effort to proof-read stuff and make sure it's correct. We've got the same information spread out in several places and it's all different and each piece seems to be wrong in different ways. Then when something is updated it's not updated in each spot.
In the document called "20xx-command-reference.txt" which I downloaded from that link WC gave me.
It says "12: Draw Health Bar (x,y,pixels-full,width)"
but it's actually 12: Draw Health Bar (x,y,width,pixels-full)
(sent an email on this)
Argh! I'm trying to figure out why my health bar isn't working and duhhhh
author=Link_2112
*Every time I try to do something, it doesn't work. Then 20 minutes later I try it again in what seems like the same way, and it works :/
Question, are you loading a file or starting a new game every time?
author=Link_2112
In the document called "20xx-command-reference.txt" which I downloaded from that link WC gave me.
It says "12: Draw Health Bar (x,y,pixels-full,width)"
but it's actually 12: Draw Health Bar (x,y,width,pixels-full)
(sent an email on this)
I'm pretty sure it's (x,y,pixels-full,width), here's proof:
rpgmaker.net/users/SGCN/locker/BarTest.rar
author=SGCN
Question, are you loading a file or starting a new game every time?
I do everything in the same project. What do you mean by loading a file? A game? I use an existing game I started working on that doesn't have much to it yet. I don't make small games for testing 1 thing, I'm trying to put things together as a whole game now. Which is hard to do because some of the more useful stuff isn't working yet.
I'm pretty sure it's (x,y,pixels-full,width), here's proof:
rpgmaker.net/users/SGCN/locker/BarTest.rar
haha Guess what?...it's my system graphic again. D'oh! That thing is really screwing me around. I gotta remember to check my graphics next time something doesn't work. Well, anyways, that means the information on the game page is wrong.
12 Draw Health Bar : (A=x,B=y,C=size of bar,D=value inside bar)
author=Link_2112
I do everything in the same project. What do you mean by loading a file? A game? I use an existing game I started working on that doesn't have much to it yet. I don't make small games for testing 1 thing, I'm trying to put things together as a whole game now. Which is hard to do because some of the more useful stuff isn't working yet.
What I mean is, when you play your game, do you load up a previous save file or do you start up a new game file? Just wondering becuase it may be why some commands don't work for you sometimes. This is just a guess though, could have nothing to do with it.
author=Link_2112
Well, anyways, that means the information on the game page is wrong.
Yup.
author=SGCN
What I mean is, when you play your game, do you load up a previous save file or do you start up a new game file? Just wondering becuase it may be why some commands don't work for you sometimes. This is just a guess though, could have nothing to do with it.
Oh, nope. I don't load a save file.









