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Official YouTube Channel: TributeSoft

A faithful re-creation of one of the most beloved RPGs of all time, utilizing RPG Maker XP's advancements to improve game-play with new additions.

New to This Version:
* Re-translated game script. Character names are accurate to their original versions, while spell and skill names are more coherent (i.e. Kill Shot instead of SHOT, Fortune Change instead of SWEH, Banishing Bell instead of BNSH).
* Two additional permanent party members, Ray and Nimufu, each with their own sets of skills, magic and Shaman combinations.
* One additional Shaman to expand upon the Shaman Combining system used in the original game. Ryu and Deis will now be able to unite with Shamans, and other party members may gain new forms by adding this new Shaman.
* Active Time Battle system mixed with Turn Based Battle system. Recovery times added to all special actions to change to flow of turn-based battle.
* Seven new magic spells.
* Dozens of new pieces of equipment, from weapons to accessories.
* Dozens of new enemies and bosses.
* One additional Township expansion with two additional house slots, complete with new tenants!
* Two new optional dungeons.
* Rebalanced dragon transformation system.
* Three optional super boss battles.

Refer to the game's tab pages above to find out more information about the project. Thank you!

Latest Blog

Weapon Damage Type(s)

Once again expanding on the battle system, we've set each character in the game to inflict a certain type of damage with their weapons. Weapon Damage Type (or "WDT" for shot) will show up in a character's status menu. Enemies will take higher damage from certain WDT's most of the time.

Ryu: Sword (Slashing)
Bow: Crossbow (Piercing)
Katt: Staff (Bludgeoning)
Rand: Knuckle (Blunt Force)
Nina: Ring (Magical)
Sten: Dagger (Slashing)
Jean: Rapier (Piercing)
Spar: Whip (Slashing)
Bleu: Rod (Magical)
Nimufu: Wand (Bludgeoning)
Ray: Gloves (Blunt Force)

The increase in damage when using the correct WDT is slight, but definitely noticeable. Of course, some enemies may resist a WDT as well. The decrease is also slight but noticeable.

Flying enemies, for example, would take increased damage from the Piercing WDT. Enemies with strong armor would suffer increased damage from the Bludgeoning WDT. You get it. Not a groundbreaking new mechanic, but useful.

Not every enemy will have a weakness or resistance to WDTs, either.
  • Production
  • WCouillard
  • RPG Maker XP
  • Action Adventure RPG
  • 01/24/2011 02:39 PM
  • 02/05/2013 09:58 PM
  • N/A
  • 104930
  • 99
  • 0

Posts

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Ooh, I remember playing this and stopping at the final dungeon. Maybe I'll get to finish the game on this version.
I loved the breath of fire series, I'll definitely check this out
calunio
You guys are so... white.
5610
This looks beautiful.

I'm just not a fan of the pink. Too much pink.
author=calunio
This looks beautiful.

I'm just not a fan of the pink. Too much pink.


Yeah the pink and the font doesn't sit right with me.
I LOVE the BoF series from Capcom and it's one of my favorite series ever (WHEN IS BOF6 COMING OUT--) but I have to agree on the pink. Otherwise, it looks great and I'm looking forward to it! Subbed! <3
WCouillard
Sanubian Menace
1830
Regarding the pink: The colors are taken directly from various menu colors used in the original game. There will be other window color variations, as there were in the original (original, blue, green, orange, etc.)
Oh dear god WOW! :D

BoF2 is my favourite game of all time! *subbed*
WIP
I'm not comfortable with any idea that can't be expressed in the form of men's jewelry
11338
I subscribed to this immediately.
YDS
member of the bull moose party
2126
please remov comic sans
Emirpoen
I'm the angel of gam and you're a sinner, open that file, I'm gonna smash that winner.
1777
BoF 2 is a game I was quite fond of as a kid. This on the other hand is depressing to even look at.
WIP
I'm not comfortable with any idea that can't be expressed in the form of men's jewelry
11338
author=Emirpoen
BoF 2 is a game I was quite fond of as a kid. This on the other hand is depressing to even look at.

Yeah I dunno I think this looks pretty neat. :/

It's obviously not close to completion, but deep down I love this game.
WCouillard
Sanubian Menace
1830
@YDS: It's not comic sans. In-game font is customizable through the options menu.

@Emirpoen: Mind elaborating?
calunio
You guys are so... white.
5610
Blue is better. Bluetiful. :D
WCouillard
Sanubian Menace
1830
If anyone has any suggestions for fonts to add to our options menu, please let us know. So far we have about six choices. We're not sure what the final number will be just yet, but we ask that suggestions come in the form of easily readable fonts.

Currently, we are using "Playtime With Hot Toddies" & "MS Gothic" in our test builds.
Liberty
~RTP Princess~
9363
Can I ask why you feel the need to change the characters' names. I mean, sure the original Japanese names were changed to English, but the majority of those who play this will probably be English speakers and the fans of the game among this crowd know the characters by the English names.

I just wouldn't feel right playing what is basically going to be Breath of Fire II with a few extras without Bow, Katt, Jean, Rand, Spar, Mina and the rest of the crowd. It just wouldn't feel like the game I know and love. So, uh, yeah. Just putting this out there.
WCouillard
Sanubian Menace
1830
We don't want to do anything half way if we can avoid it. Since we're using a new, translated script, we're using the original names. Since planning features is still not complete, I will take your suggestion to the team and suggest adding an option to choose original names over the translated ones.
I seriously can't wait for this to be completed! Breath of Fire 2 was among the first 10 rpgs I played:

1. FF1
2. Dragon Warrior
3. Wizardry
4. Destiny of an Emperor
5. Phantasy Star 2
6. FF2 (IV)
7. Breath of Fire 2
8. Lufia
9. Secret of Mana
10. FF3 (VI)

I've already played the BoF2 about 5 times and I'm curious to see how this project expands on it.
Versalia
I was looking forward to some gam mak
1165
OH MY GOD YOU MADE NIMUFU A PLAYABLE CHARACTEERRRRR.
WCouillard
Sanubian Menace
1830
author=Versalia
OH MY GOD YOU MADE NIMUFU A PLAYABLE CHARACTEERRRRR.
We certainly did.
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