So... after a long period of debate, I have decided to pick this project back up, and turn it into a real RPG instead of a rendition of my chemistry project (Which in some senses, it still is). I went through the first chunk of the game that was already completed and revamped everything, fixing the battles, enemies, items, weapons, characters, storyline, the whole nine yards. Now that I've adjusted the beginning to meet up with the rest of the game's standards, I have a question for all of you. Would you rather have a demo of the game with half an hour to 45 minutes of gameplay, 4 quests (Three of which are completed) and only a few areas to play through that would be out in a few days? Or would you rather wait a little longer and get between 1 to 2 hours of gameplay, with multiple characters and quests, and become immersed in the main storyline of the game?
On a side note, new screenshots will be coming later this week, hopefully. I'm going to be tied up for a few days, but after that I'll be plugging away on the game. So, stay tuned!