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Please read the Demo Notes before downloading! They'll give you some hints that will come in handy. Estimated play time (DEMO): 2 - 2.5 hours

Eric is a sullen merchant who runs a tiny roadside shop as far from his family as possible. Content to work in near solitude, with his biggest fear being a misplaced invoice, he longs for nothing but peace and quiet. However, when an inept pair of messengers arrive carrying a message calling him back to life he left behind, Eric is pulled from his oasis into a world of monsters, magic, scheming nobles, and adventure, something he doesn't want to deal with. He's given what seems like a simple order, to uncover four ancient temples and recover the riches hidden within, but things are never really that easy.

Eric dearly wishes to return to his humdrum existence, but becomes snared in a web of events beyond his control when he learns he's not the only one after these treasures.To make it home and overcome his fear of the unknown he'll journey through harsh deserts, ancient ruins, and lush forests. He'll need all the help he can get and will have to enlist the aid of pirates, goblins, and more to stay alive. After all, Eric only wants to go home, and he'll do anything to make that happen.

Latest Blog

Back From the Dead Part 2: Electric Boogaloo

It's good to be back.

After a hiatus of over a year from not just A New World, but from RPG Maker in general, I've decided to bring ANW back from the grave and put some serious effort into it. Over the past few weeks, I've made some serious improvements to the game in every way, shape, and form. The biggest, and most obvious, change is that ANW is now being made in ACE. While I fought the change as long as I could, I finally faced the facts that I just couldn't make ANW in VX. I had already stretched the engine to its limits with what I had, and on my return from hiatus I had new ideas and new concepts that VX just couldn't handle.

In addition, and as a result of the new engine, almost every major map in the game has undergone serious revision and the result looks damn good, if I do say so myself. New and improved skills, game balance, and a sexy new battle engine round off the major changes, but you'll have to wait a while before experiencing them.
While there is a demo currently uploaded, it is not indicative of what the new A New World will look like. However, it is still a very good indicator of the tone and story of the game, and that's why it's staying up, so people who haven't had a chance to try ANW yet can give it a shot without waiting for a demo made in Ace.

That's enough rambling for now. It's time to get to work.
  • Production
  • Scourge
  • RPG Maker VX
  • Adventure RPG
  • 02/20/2011 04:21 AM
  • 12/30/2014 05:07 AM
  • N/A
  • 40131
  • 37
  • 114

Posts

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author=zaeran
So your turning this into a game right?

Um... No? That's pretty good though, even if Japanese music isn't my thing! I'll have to take that song and find a place to stick it in the game. Thanks.
author=Scourge
author=zaeran
So your turning this into a game right?
Um... No? That's pretty good though, even if Japanese music isn't my thing! I'll have to take that song and find a place to stick it in the game. Thanks.
I was just jokin so I'm not really expecting too much to come from that
author=zaeran
author=Scourge
author=zaeran
So your turning this into a game right?
Um... No? That's pretty good though, even if Japanese music isn't my thing! I'll have to take that song and find a place to stick it in the game. Thanks.
I was just jokin so I'm not really expecting too much to come from that

Well, thanks for pointing it out either way! I thought it was funny.
Overall, a pretty impressive demo. It reminds me a lot like "The Cartographer", probably do to a bit of the game play and graphics.

There were a few things I came across, some of which may have to do with having the old demo. One is that I got an error for missing file when I first entered the castle (missing Graphics/Characters/Actor3Tan). I just copied a char sheet over and renamed it as such. Also, the jump for the treasure in the wooded area didn't work for me.

I'd also suggest having the initial enemies drop potions and herbs, considering you can't yet buy any restorative items and the nearest firepit to restore is several screens away. For people like me who like to level grind, that means I run out of items before I even knew about the firepit.
author=amerkevicius
Overall, a pretty impressive demo. It reminds me a lot like "The Cartographer", probably do to a bit of the game play and graphics.

There were a few things I came across, some of which may have to do with having the old demo. One is that I got an error for missing file when I first entered the castle (missing Graphics/Characters/Actor3Tan). I just copied a char sheet over and renamed it as such. Also, the jump for the treasure in the wooded area didn't work for me.

I'd also suggest having the initial enemies drop potions and herbs, considering you can't yet buy any restorative items and the nearest firepit to restore is several screens away. For people like me who like to level grind, that means I run out of items before I even knew about the firepit.
Thanks for the feedback! I'll take a look at the jump in the woods and see what went wrong there. As for having the enemies drop healing items, I can do that too. I guess I should have realized that some people might want to level grind. And the missing file issue has been fixed now.
EDIT: Odd, the jump is working fine for me. It may be because you had the older demo.
Possibly do to the old demo, which cut off when you entered the goblin camp. Aside from that issue about no dropped items, I felt the battles were pretty well balanced, though.

Edit: Just saw your Demo notes. That was it, I think. I didn't know to press "W" and was pressing "Enter" I believe.
The old demo has been removed and the revamped one has been submitted. I'll cover the significant changes in a blog or something when it becomes available for download.
I Can't Get Past Bridge after leaving king harbor just keep going back to when they start talk on the bridge when will full version be done I have July demo Thanks
Linkis
Don't hate me cause I'm Cute :)
1025
Another cancellation....
Why doe people work so hard, get others interested then disappear ??? :(
To bad, this looks like it was a nice game.
author=Linkis
Another cancellation....
Why doe people work so hard, get others interested then disappear ??? :(
To bad, this looks like it was a nice game.

Thanks for your interest and I'm sorry about the cancellation. As I much as I loved working on this game, I've got a lot of other things on my plate. In fact, I only just started working with VX and ACE again after a hiatus of almost a year. I decided to pull the plug because there didn't seem to be a great deal of interest and I was finding it difficult to keep working on this project. On that note, if anyone is interested, I have an in-depth outline of the plot and a large number of important areas mapped. If somebody out there was willing to help me finish the game, or even to pick it up and complete it on their own, I'd be quite happy.
Ah that's a shame, good luck on whatever you decide to pursue.
Why so little downloads? This game is pretty good :o
maybe because anyone who has avast gets a message that says this seems to be malicious. It said it twice to me and I will have to disable mt antivirus to be able to complete the DL. I want to play this little game!
Whoa, what? I can guarantee that, to the best of my knowledge, there's nothing malicious contained in the download. I have no idea why any antivirus software would say otherwise.
If anyone does get a virus from downloading this, let me know ASAP so I can pull the download and start running scans on my own computer.
Im not saying its true at all. Some antivirus like my Avast seem to automatically give warning....at the same time, until something can be verified otherwise its safer to just sit and watch if something happens to the other guy!

I wouldnt really worry, soon people will start posting about the game.
I will confess to a sin that I'll mainly play this game because of great graphics you presented in the screenshots. Well, I read the summary and it is quite interesting.
MMMMMMMMM goody. The most interesting ones of all are those pesky confessed ones!
I just know Im going to feel foolish...but I touch all the buttons, but...how do I jump?

Never mind....sorry! For anyone else.....W key
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