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Looks like your tiles are starting to come together nicely. Strong SD3 vibe, but that isnt a bad style to emulate.
author=Jude
Looks like your tiles are starting to come together nicely. Strong SD3 vibe, but that isnt a bad style to emulate.
Thanks! Frankly I am emulating it pretty closely because I wanted to learn a bit more from it. I'm still not done yet though so I have plenty more to work on.
Maybe you should have your skills and weapons GUI parts on the bottom left of the screen, just my 2 cents.
Tiles are neeto.
Tiles are neeto.
Truly nice i love the BG sprites! The character sprite also is really detailed and... plain awesome. HUD's really nice too. Only thing i have to complain is the blockyness in the tiles (since you're emulating SD3, I'd say to get rid of the blocky stuff) but I guess they're blocky just because this is an early mapping phase (or possible tile test room, as i haven't yet played this game)
Oh, I understand that. This map is really just a testmap but yeah I do want to make it more natural looking. Both in how it's mapped and the tiles themselves.
My priority right now though is to finish up the battle system first before I continue on with that. Since I'm changing skills and all, I need to code in the new effects, and more enemies/enemy AI.
My priority right now though is to finish up the battle system first before I continue on with that. Since I'm changing skills and all, I need to code in the new effects, and more enemies/enemy AI.
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