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At it's heart, Enelysion is a game whose core is centered around love, fear and ultimately, death. I hope to convey these emotions through my characters, rather than the actual storyline itself. They will be the focal point, while the story merely serves as a backdrop for everything. This will ultimately be my hardest challenge yet, as for me, writing a character-driven narrative is much harder than writing an actual story-based narrative.

STORY:


The continent of Elendia, E.C 759.

It has been nearly three centuries since the hero Cuchulain and his companions united the continent as one after the Altan Period, a bloodless war that plunged countless souls into a deep despair, and a fate worse than death itself. But the respite has been brief compared to early days, and a shadow of unease begins to steal over Tairgire once again.

A young woman by the name of Laine becomes drawn into a sequence of unlikely events that will test her resolve, willpower, and ultimately, her love.

Features

* Only in the new version, still to be released.

* Estimated game length: 6+ hours.
- Save anywhere.
- A rich detailed universe full of plot twists and uncovered secrets.
- No random encounters. Fight or flight, it's entirely your decision.
- A fully customized, rich and orchestral soundtrack ( no commercial game music ).
- Detailed ( or as detailed as I can make them ) maps to bring this wonderful world to life. Plenty of exploration to be done as well.
- Simple, turn-based combat. No frills, or bells and whistles. But still fun.
* Skippable cutscenes.
* Investigate virtually everything for hidden treasures. Barrels, pots, cabinets,
crates etc. all of them may contain a useful item or two.

Currently working on version 1.3. It will hopefully solve any game-crashing bugs. I'm addressing some of the writing issues as well.

















Latest Blog

Dredging it up once again, before it disappears--

Behind all the new games now appearing. :] It's been on a bit of a hiatus because RL always gets in the way. Didn't even know I got an achievement for this game. XD That and some writer's block getting the better of me. Always has to happen around the halfway mark ( game is around 7 hours in length now ), but I haven't worked on it ( as in really worked on it ) in over two months, which is long for me. Anyhoo, I'll drop in some screens that I'm sure I haven't posted here yet.


Small numbers now make it easier to balance battles. Almost FE-ish.



I ovehauled the battle system completely as well. I got rid of the overused side-used Tankentai battle system and replaced it with Battle Engine Melody. It allows for much more challenging, fun battles. And front view is amazing.


From this...


To this. I did the custom battle background and the plant-type enemy as well.

I can't promise any release dates now. I need more inspiration to fully get into this project again.
  • Production
  • yuna21
  • Ronove (Other)
  • RPG Maker VX
  • RPG
  • 03/24/2011 06:41 PM
  • 05/18/2013 05:43 PM
  • N/A
  • 118584
  • 124
  • 1450

Posts

Congrats, yuna.
You are kicking butt. I'm not sure whose. There's just a butt, and your foot is hitting it.

I started a new page again...
I like the game so far but I've already found a problem that seems no one else has posted so I'd like to know if its my computer or the game. It seems that when I try to use the mana orb that you pick up out of the barrel outside of the beginning house and try to use it I get kicked out of the game. Script YEM NewBattleStats' line 514: NoMethodError

edit: oh and subbed for sure.
It's so weird I found another mana orb outside of the armor shop in town and for some strange reason it lets me use both mana orbs without kicking me out of the game lol
@scalaras: I'm glad you've enjoyed the game so far. :) As for that error, I'm not too sure, I've never encountered that message ever, and I've opened every single barrel found throughout the game during testing. Some errors may be erratic though, so it can be random. If that's the case, there's not much I can do, I'm afraid. :( But as long as it didn't affect any gameplay, then it's fine.

Oh, and thanks for subbing. ^^
benos
My mind is full of fuck.
341
Where can I find the briefing room?
@Benos: That would be located at the Dirty Dog, the pub. It serves as mercenary headquaters as well.
benos
My mind is full of fuck.
341
:) Thank you.


Edit: Must of either did that, but now I have to find this contact. Properly checked everywhere.

You can find him in the south-western part of Landen, in that abandoned shack. :)
You may know me from the RPG Maker VX forums, but since it's not working at the moment, I decided to post this here. Fanaaaaaart!


http://a-moonless-night.deviantart.com/art/Enelysion-Laine-283338800

Hope you like it.
@AMN: Yep, I know you from rpgmakervx.net. And like I posted over there earlier on, thank you so much. ^^ I do like getting fan-art, even if I never hint at it. :D
I also had a problem with rpgmakervx.net earlier on ( actually, I'm trying to get on-line now, to no avail... ). So it isn't just me or my crappy internet. :)
Only one boob is armored :( The other is prone to cuts and lacerations and gropes.
It seems like enemies scale to the lowest level member in the party. Are their stat growths significantly faster than the party's?

Hopefully, this doesn't lead to people killing one of their party members at a low level in order to curb enemy level scaling.

Edit: Also, Rolf somehow dodged his own healing spell. That was sure unexpected.
Yes, enemy levels are lowered to the lowest leveled party member, and their growths aren't high enough to become powerful to beat your party. Around a 5% growth per stat for every level up. Early game enemies do stop at a certain level, though.

And about Rolf/Patrick dodging his own healing spell, yes, that happened with e as well. No idea why though... ><
This game needs more subscribers! It rocks!
@Celes_Cole: Thank you. I'm quite happy with the current number of subbers, though. ^^
Amazing game!!! 5 stars for sure! Kinda wish i didnt play it.. now my game seems like poop
I noticed that you used a few Tropes to describe your characters' battle capabilities. Perhaps one day, this game will have its own Tropes page like some of the other games on this site.
@Bugfragged: Yes, I am hoping for a TvTropes page one of these days as well. :)
=[...I downloaded this but when I installed the game and tried running it, it gave me an error saying "RGSS202E.ll could not be found" T___T Help
Do you have RPGMaker VX installed? You need it in order to run the game, since it isn't stand alone.