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This is the sequel to Alter A.I.L.A. Genesis. Please play it before starting this one. It can be found here: http://rpgmaker.net/games/272/
Alter A.I.L.A. Variant takes place in a modern world, 3 years after the events of Alter A.I.L.A. Genesis. 2 years ago, a great war came to a decisive conclusion thanks to the efforts of a small band of people. Peace should have followed, but there are those who would choose to continue fighting. This is the continuation of that story.
The battle system revolves mainly around each character's Abilities, which are a set of commands specific to that character. Abilities require AP and EX to use. AP is gained every time a character takes a turn. The default is 2. EX is gained every time a character uses an Ability. The default is 1. Note that this may change depending on the situation.
Alter A.I.L.A. Variant takes place in a modern world, 3 years after the events of Alter A.I.L.A. Genesis. 2 years ago, a great war came to a decisive conclusion thanks to the efforts of a small band of people. Peace should have followed, but there are those who would choose to continue fighting. This is the continuation of that story.
The battle system revolves mainly around each character's Abilities, which are a set of commands specific to that character. Abilities require AP and EX to use. AP is gained every time a character takes a turn. The default is 2. EX is gained every time a character uses an Ability. The default is 1. Note that this may change depending on the situation.
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Annnnnnnd we're done here.
Neok
16 post(s) 
- 06/23/2012 01:33 AM
- Cancelled
- Neok
RPG Maker 2003- RPG
- 03/28/2011 09:29 PM
- 07/10/2012 03:14 AM
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