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"Not long ago, Exiles have been at war with the Peculiars for the Garden.
It is said that when the war ends, the Garden will open - for the victorious.
We crushed the Peculiars and approached the Garden. We saw it open.
We hoped that the legend is true. We hoped for our utopia."

"It looks like the Garden isn't what we hoped for.
Maybe we should've left the Garden alone, but we drove on, hoping to find our utopia."


A Valedictory Game Drive Gameâ„¢, this is a short, linear dungeon-crawling game.
It tests the hearts of the Exiles as they traverse the vast Garden, hoping for their utopia.

I hope you look forward to it!

Latest Blog

Release 2 of Garden

After receiving a review for this game, I decided to continue fixing and re-upload the game.

The upload is taking a while, so you may not see it for a few hours!

Release 2 shows the changes:
Immediate fixes:
No more missing resources (I hope!)
All skills except recovery skills are no longer usable in menu. (Sorry, I never actually checked the skill menu...)
Removed the blue door in Geihn Heralis. (Why was it there in the first place?! I was SURE i removed it >:O)


Enemy adjustments:
Reduced touch encounters (By approximately 40%)
All enemy HP has been reduced significantly.
Iscellent, Nivenreis and Geihn Heralis bosses are altered.
Iscellent now has minions that he summons.
Nivenreis will deplete your HP once in a while.
Geihn Heralis now has a periodic Drain ability that does not use up his turn.


Skill adjustments:
Burst has a rewritten description. Instant kill rate reduced significantly.
Shift is less Hp Bonus


Player adjustments:
Reduced amount of Exp needed to gain a level.
Loke's HP is reduced.


Navigation adjustments:
Nivenreis's entrance is now a Red gate instead of a Green gate. There is now a Red key in Iscellent, if you missed it in Traefinne.
The items in Scarecrow Shoppe now scales with level, and sells equipment.
More hidden items!


Files adjustments:
Fonts are included in the R2 download.
Removed template files and other garbage files.

  • Completed
  • Rhyme
  • Clyve
    YDS
  • RPG Maker VX
  • Adventure RPG
  • 04/07/2011 01:25 PM
  • 12/21/2012 05:40 PM
  • 07/16/2011
  • 53304
  • 28
  • 2068

Posts

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Rhyme
Tear Harvester Rhyme
3923
author=Budapestkick1956
Reviewed here at about 3 minutes: http://irishpodcastnetwork.podbean.com/2011/10/05/episode-11-sniffles-coughing-anarchaic-masturbation/


Whooaa!
Th-this is... awesome!
Thank you :D
I'm enjoying this a lot, but I ran into two issues.

Issue the first: how do I equip things on Locke? I can't seem to find a button or an option for it. Equip only works on my main character for some reason.

Issue the second:


It's the only one I was able to find, but it is a mapping error. Figured I'd let you know, even if it isn't really impacting gameplay.
GardenDerp

Okay, it isn't actually displaying, so for now I'll link a screenshot of the issue instead.
Surprise issue the third: for the turn back/proceed fight, I killed the boss with no problems at all. His endlessly spawning, infinitely healing, henchmen, however, were the subject of a twenty minute battle. I didn't die. I just couldn't kill them all within the two (sometimes three, four, or one,) turns it took for the automatic field heal/respawn to kick in.

Is this a bug, or am I supposed to somehow kill them all despite the continuous resurrection/healing that they're getting from the game? I tried delaying, slowing, halting, killing different ones, and the heals don't seem to be tied to any of the henchmen themselves. What am I doing wrong?
Rhyme
Tear Harvester Rhyme
3923
1st issue:
Intentional! Loke's equipment isn't changeable despite the game telling you it's changeable. I was careless and forgot to disable it.

2nd issue: Noted!

3rd issue:
My current copy doesn't do that, but just in case, download this file and replace it in the Data folder.
Thanks!

Gameplay is proceeding smoothly again.

So, when you say that Locke's equipment isn't changeable, does this mean that some of the items (specifically those seen in shops) serve no purpose other than being a trap for your money?

Also, in one of the earlier areas, there's a man who asks to join you. You can say yes, and it does nothing. Bug?
Rhyme
Tear Harvester Rhyme
3923
Yes... bugs ._. (sorry!)
No worries.

Does this mean there should be a total of three possible party members?
Rhyme
Tear Harvester Rhyme
3923
I planned more but they didn't make it because it was getting complex with the AI :<
Wow, truly amazing game. I have just playing it a minute ago.
This is the type of game that I crazily wanted. Thanks for creating this. For sure after this I won't move from my pc just because for this game. o.O
author=silversnake
Game doesn't work for me. :( It starts and then when I get in a battle shuts down :(


A year later, and apparently no fix. And now I'm getting the same thing. But considering that others are not, it seems it may be a random (or perhaps a computer) problem. Otherwise, wouldn't it effect everybody else?

In any case, this definitely looks like a pretty decent project. Such a shame that RGSS2 crashes every time I get into a battle.
Rhyme
Tear Harvester Rhyme
3923
I can't seem to reproduce many of them :<. It's very hard to fix if I can't find the problem haha

I verified it with the current download. Was there an error message? Or did the Game.exe just stop responding?
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