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One rainy day in the industrialized port city of Dejanor, a mage named Moshi Cenalus leaves her dingy hotel room to buy something to eat. It was just a normal day for her, until she has a run-in with some local thieves.

Following that dangerous encounter, she befriends the woman who helped her fend off the attackers, and learns of a forest called "Last Sanctuary". It is rumored that the mages there live free from the scorn and oppression perpetuated by an influential order of clerics, who believe that mages are a danger to society.

While in search of the fabled Last Sanctuary, her journey crosses with those of the people she meets along the way. They come from a variety of backgrounds, from the impoverished worker who wishes for a better life, to a disgraced soldier seeking redemption, to a reclusive queen in the snowy north willing to sacrifice everything to save her country from the spread of industrialization.

Little did the mage know that her seemingly insignificant actions would, in the end, contribute to major changes in the people and places around her.

But would it be for better or for worse?


- Battle enemies whose movesets and tactics can change depending on difficulty level.
- No random encounters! Enemies are visible on maps, and they will even scurry out of the way of a very high-leveled party.
- Adjust the battle difficulty at any time if the game feels too hard or too easy.
- Embark on sidequests that further develop the setting and characters.
- Customize characters by equipping them with Devices and Skill Books, as well as upgrading equipment via crafting.
- Includes custom character art, enemy sprites, and music (in progress).

Latest Blog

The Return

My last blog was...almost 3 years ago? Sorry about that :/
I gradually stopped coming by for a while because I had become too anxious to post anything, kind of lost interest in rpg maker after MV, and somehow wound up getting into the ME3 multiplayer and modding scene as some sort of makeshift exposure therapy. (Who knew that shitposting about turians was the key to get myself to talk to people again?) And there's been a user on here who has been ripping off a lot of my work in my absence and not stopping after being reported a long time ago, so that's pissed me off enough to return.

I've been refreshing myself with old notes to figure out where I was going, knocked out a bunch of old to-dos, and cut one scene because it was no longer needed. I'm also planning to reduce the scope further because some sidequests are a pain to test, and the light exploration I had in mind a long time ago no longer makes sense with the characters being forced to go into hiding due to plot reasons.

Looking at this project with fresh eyes, I realized that the status screen totally clashed with the other menus. Before, its description box was on the top and HP/FP was on the bottom, while the description in all other menu screens was on the bottom. But now they match! I also redrew Moshi's portrait to add more belts and make her look a little older.



After that, I drew a couple quick pieces of concept art for one of the oneiroi, an inhabitant of the astral plane/dream world. He already has a name and some dialogue implemented, but had no portrait until now.



I'm currently working on coloring his finalized waist-up ingame portrait which uses elements from the two drafts. Although he's not a party member, he'd be a major contributor to Moshi's storyline, moveset, and the title of the game as well.
  • Production
  • Melkino
  • Happy (Composer)
  • RPG Maker VX Ace
  • RPG
  • 04/14/2011 04:59 PM
  • 11/20/2023 05:19 PM
  • N/A
  • 714890
  • 427
  • 8146

Posts

Melkino
solos collectors on purpose
2021
Thank you!
Played this the other day and liked it so far, shame it was too short thought. :(

Just wondering... Isn't there a way to draw a character's portrait at the same time or slightly after the message box is shown? Because when a portrait is drawn before the message box, for a split second you have a dismembered torso floating on the screen. xD That wouldn't be that much of a problem if the portrait went all the way to the bottom of the screen, but as it is now, it's a bit unsettling.

This is actually something that I often see in VXP games. So I wonder if nobody as came up with a solution yet, or if I'm the only one who cares about that stuff. xD (Or maybe my computer is just that slow.) ...But anyway, just throwing that out there.
Melkino
solos collectors on purpose
2021
There's currently a 6 frame wait between the portrait's fade-in and the message box, so I think that's what's causing it to do that, haha. I'll try either cutting down the wait or removing it entirely, though. :)
My laptop's a few years old and isn't really meant for gaming, so results may vary on other people's computers.
So glad that the new download got past the collision problem from the version I played. How far does it currently go? I can't talk to the Store NPC for the main quest, is it an intentional stop (I got the RSD prompt when exiting the Inn, but I could continue exploring and picked up another quest, so just wondering)?

Game looks promising, subbed :)
Melkino
solos collectors on purpose
2021
The game pretty much stops there, but it'll continue on from that shopkeeper NPC in the next release. Because of the event deadline, I had to cut it off there. Thanks for subbing! :)
great game
so far i liked everything
good luck
Very impressive screens and portraits. I'll be returning once I have time to thoroughly delve into your world.
Melkino
solos collectors on purpose
2021
There's not much to see in the game right now because the current download's short and outdated, but thanks for your interest!
Speaking of worlds, I've been meaning to put up a page for that sometime soon.
Tau
RMN sex symbol
3293
author=Mass Effect 2
Catharsis - Gain the loyalty of a biotic convict 10G

I was going through my Mass Effect achievements and came across that. Still looking forward to the game and all. OH you should make a reference to it haha.

Melkino
solos collectors on purpose
2021
Haha, that's pretty cool! There's also a terrible game that uses the word too. D:
I just played the prototype and it was great! Nice work on all of the aspects of this game. The final product should be fun to play.
This game is in my top 3
Of the list of games I'm looking forward to
And the list did not even reach 10, haha

So, is this game gonna be Ace-rized like most other games do?
Melkino
solos collectors on purpose
2021
@Julev
Thank you!

@KaRNoFeRoZ
At first I didn't want to because I reeeeally didn't want to re-event the scenes in the beginning. If I switched engines now, I'd end up losing some key gameplay bits like Battle Engine Melody and enemy scan bios. :(
author=Melkino
@KaRNoFeRoZ
At first I didn't want to because I reeeeally didn't want to re-event the scenes in the beginning. If I switched engines now, I'd end up losing some key gameplay bits like Battle Engine Melody and enemy scan bios. :(


You relocated everything into Ace?
Wow... I tried copy-pasting my VX project into Ace directly, but it seemed too much of a hassle (mainly scripts and events), so I quit. Thank you for not giving up
Puddor
if squallbutts was a misao category i'd win every damn year
5702
http://rpgmaker.net/forums/topics/10833/

;p

You know, this game gets better looking every time I see it. Yours is one of the few that actually inspires me to break out GIMP and map for my own game so kudos! Thankyou for inspiring me~~
Melkino
solos collectors on purpose
2021
@KaRNoFeRoZ
Oh, I haven't moved anything, sorry for any misinterpretation. I'd lose too much content if I did (mostly scripts). I've worked on and off with an Ace game, but I ended up whining about the engine in the end, haha

@SorceressKyrsty
Aw, thank you! :3
That converter looks tempting, but I'm too attached to my title screen and Melody action sequences to switch...
Puddor
if squallbutts was a misao category i'd win every damn year
5702
Yeah the scripts are the big thing with that. I'm looking at my own game pretty blank faced, but the VX limits with skills is why I had to switch. It was killing me ;p
Adon237
if i had an allowance, i would give it to rmn
1743
I thought I was already subbed, looks good!
Melkino
solos collectors on purpose
2021
thanks! :)
Very nice job on everything so far, especially the interface.

Ran into this problem where the lady is blocking the exit out of the house and won't move out of the way:
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