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INTRODUCTION
There is a tower in the center of the world that joins the celestial world with the different planes of existance. This tower is not only said to be the axis of all dimensions, its also the timeline of universe. Inside its ancient halls, unbelievable treasures are hidden from the eyes of mortals. Treasures that grant the power to reverse the flow of time and allow its owner to travel across the ages. From where-ever you enter the tower, by moving horizontally, a mortal soul is able to proceed through a multitude of dimensions. By moving vertically the same soul is able to traverse the past, present and future. Countless souls have been attracted by the towers riches and the unlimited possibilities it promises. Not a single one returned, until today...
FEATURES
* humans, robots, mutants, beasts - choose gender - enter hero name
* you start with 1 hero and can add more in the guild by hiring (buying) them
* standard battle system with SaGa-fied look and meat/parts drop
* standard random battles , standard levelling up
* all typical saga monsters (i got the original game files and will use their attribute ratings)
* a few additional monsters / stronger monster tiers (adding from FFL3)
* much more equipment (FFL was a bit limited in this department)
* loosely interconnected worlds (maybe more than just 4, but we can decide later)
* the big tower that functions like a central dungeon and connects all worlds
* MAGI to collect like in part 2, distributed over the worlds needed to unlock the tower levels
* MAGI work like items and can be equipped for stat/skill boost
* there are more MAGI in the world than you require to unlock tower doors
* the game is quite open, you can decide if you want to do dungeon A or B first
* no real story besides the MAGI/Tower/World thing
There is a tower in the center of the world that joins the celestial world with the different planes of existance. This tower is not only said to be the axis of all dimensions, its also the timeline of universe. Inside its ancient halls, unbelievable treasures are hidden from the eyes of mortals. Treasures that grant the power to reverse the flow of time and allow its owner to travel across the ages. From where-ever you enter the tower, by moving horizontally, a mortal soul is able to proceed through a multitude of dimensions. By moving vertically the same soul is able to traverse the past, present and future. Countless souls have been attracted by the towers riches and the unlimited possibilities it promises. Not a single one returned, until today...
FEATURES
* humans, robots, mutants, beasts - choose gender - enter hero name
* you start with 1 hero and can add more in the guild by hiring (buying) them
* standard battle system with SaGa-fied look and meat/parts drop
* standard random battles , standard levelling up
* all typical saga monsters (i got the original game files and will use their attribute ratings)
* a few additional monsters / stronger monster tiers (adding from FFL3)
* much more equipment (FFL was a bit limited in this department)
* loosely interconnected worlds (maybe more than just 4, but we can decide later)
* the big tower that functions like a central dungeon and connects all worlds
* MAGI to collect like in part 2, distributed over the worlds needed to unlock the tower levels
* MAGI work like items and can be equipped for stat/skill boost
* there are more MAGI in the world than you require to unlock tower doors
* the game is quite open, you can decide if you want to do dungeon A or B first
* no real story besides the MAGI/Tower/World thing
Latest Blog
Milestone 4: Character Selection
Spellbinder
4 post(s)- 01/22/2013 05:10 PM
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- Spellbinder
RPG Maker 2003- RPG
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