"Out of all the fanmade remakes or sequels to the NES game Crystalis out there, this is the only one that's actually happening."
Presentation
Crystalis was one of my first and favorite games on the NES back in the early 1990s. I decided to make it an RpgMaker project, rewriting many parts of the story while preserving the main storyline, dungeons, events and gameplay. So it could be considered as an oldschool game and fan-made remake of the original game.
Please note that this project is a remake, not a copy. It is to the original Crystalis what Oath in Felghana is to Wanderers from Ys: new story, new art style, new gameplay, etc.
Background storyline
1987: Scientists working under the Velyagun Empire accidentally create thermonuclear weapons. The Empire plans to develop and use these weapons to wage war against the great countries of the continent, all fighting for technological superiority.
1997: Tension climaxes between the most powerful countries and over half of the civilized world is ravaged by thermonuclear war thus resulting in the Earth’s axis shift. The surviving groups of soldiers and scientists struggle savagely for domination. Experiments are run by mad scientists on various animals to create armies of mutants. And yet the population tries to rebuild villages and live as best they can.
2007: A young woman, Misae, alchemist Xevu's pupil, manages to create the first weapon that can rival with post-apocalyptic weaponry: an elemental sword that draws on the magical powers of the spirits. Under the guidance of her master, she'll travel to the four corners of the continent to gather the powers of the other spirits and fight the evil Empire.
Gameplay
-Similar to the original game (itself similar to The Legend of Zelda and the Ys series). You move in 4 directions with the arrow keys and use three other keys to attack, charge your sword's power level, cast spells and bring up the subscreen.
-Action RPG gameplay lets you and your opponents attack at close range or at a distance with various spells and magic attacks.
-You can level up, buy and equip armors and accessories, use various items in the subscreen, find key items to reach new areas and find new spells and new swords throughout the game.
-The game relies mostly on the fun of exploiting your swords' power levels' attacks and solving puzzles inside dungeons. Most enemies also have specific elemental weaknesses you can take advantage of.
Presentation
Crystalis was one of my first and favorite games on the NES back in the early 1990s. I decided to make it an RpgMaker project, rewriting many parts of the story while preserving the main storyline, dungeons, events and gameplay. So it could be considered as an oldschool game and fan-made remake of the original game.
Please note that this project is a remake, not a copy. It is to the original Crystalis what Oath in Felghana is to Wanderers from Ys: new story, new art style, new gameplay, etc.
Background storyline
1987: Scientists working under the Velyagun Empire accidentally create thermonuclear weapons. The Empire plans to develop and use these weapons to wage war against the great countries of the continent, all fighting for technological superiority.
1997: Tension climaxes between the most powerful countries and over half of the civilized world is ravaged by thermonuclear war thus resulting in the Earth’s axis shift. The surviving groups of soldiers and scientists struggle savagely for domination. Experiments are run by mad scientists on various animals to create armies of mutants. And yet the population tries to rebuild villages and live as best they can.
2007: A young woman, Misae, alchemist Xevu's pupil, manages to create the first weapon that can rival with post-apocalyptic weaponry: an elemental sword that draws on the magical powers of the spirits. Under the guidance of her master, she'll travel to the four corners of the continent to gather the powers of the other spirits and fight the evil Empire.
Gameplay
-Similar to the original game (itself similar to The Legend of Zelda and the Ys series). You move in 4 directions with the arrow keys and use three other keys to attack, charge your sword's power level, cast spells and bring up the subscreen.
-Action RPG gameplay lets you and your opponents attack at close range or at a distance with various spells and magic attacks.
-You can level up, buy and equip armors and accessories, use various items in the subscreen, find key items to reach new areas and find new spells and new swords throughout the game.
-The game relies mostly on the fun of exploiting your swords' power levels' attacks and solving puzzles inside dungeons. Most enemies also have specific elemental weaknesses you can take advantage of.
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