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Someday I will part my lips from Atlus' nethers.

I have been up to testing things! Battle-related, however, since looking at Photoshop makes me want to evacuate the contents of my stomachs in violent bursts. That and thinking about all the things to draw…Ah-haha, at any rate, it’s been good motivation for number crunching!

I’ve progressed from half of my lovingly crafted skills being UTTERLY BROKEN (Unfortunately not in the UBER STRONG sense OTL I mean in the “crash entire game” or “fail to work at all” sense) to only a handful, which is great! I’ve thought about recruiting other people to help test skills, but… I don’t know, it’s so tedious! I’ll definitely be getting outside help when it comes to testing battles, specifically, so I suppose look out for that in the near future! I’ve also started school again so “near future” might turn into “a few weeks from now” OTL I SURE HOPE NOT



I can already tell there is going to be a lot of fine tuning and fiddling with specific numbers and how certain states stack. The above is the CURRENT RECORD for highest amount of damage in one attack, but it’s already been nerfed somewhat! Mind you in the most bland of conditions, (balanced 50s for stats on everyone, not factoring elemental shenanigans) a neutral element/physical attack does about 100 damage. I think the highest I’ve gotten magical damage is around 1.5k. In general I’ve found out a lot of cool things about the NUMBERS, but it sounds like some kind of vaguely coherent language when I get going about it.

For instance, I got the 3.5k by maxing out base ATK (99) and DEX (also 99! Done to ensure higher crits), using the skill Siphon 3 times (Drains around 30 to ATK, had I combo’d it with Parasitic Urge, which drains defensive stats I might have gotten more dramatic results), boosting ATK (+150%), being ENRAGED (Doubled ATK though not anymore.), lowering the poor test Liderc’s DEF, and getting a crit. I also might change the STAT+/STAT- states to raise/lower stats by set values, rather than using percents. THERE ARE A LOT OF THINGS TO THINK ABOUT


nope those state icons in the HUD ain't one bit of finalized

Also trying to figure out how to exclude certain states from the in-battle state display window. I have a pretty good idea of how to do it, I’m just fumbling the code. Originally I’d just taken out the entire window, but I’m realizing that states can stack up pretty fast, and I can’t make the HUD much bigger to accommodate them. I also have EVEN LESS desire to fiddle with that again, it was such a pain in the ass ASbhjshkshfkjdshfjkdskf

Incidentally, equipping every single skill in the game all at once (definitely not going to be possible) produces LAG CITY. Don’t let that 59 FPS in the corner fool you. I can’t say I’m surprised though!
All the blathering about technical stuff aside, I did put in something fun and pretty silly.


NO FREEBIES yet

PASSWORDS. You can put them in upon starting a new game and they… change stuff! What a surprise. There are the obvious ones that mess with the MC’s starting HP/SP, but a lot of them are dedicated towards granting equipment early. Since you find two accessories per level, the ones that appear in later levels are available to use for…one, maybe two fights. Thus with passwords you can get them early and see if they change the earlier fights!



There’s also an alternate set of equipment of silly stuff. And a couple passwords that just completely ruin the game.

Once I’ve sorted out skill woes and fixed the bugs I catch, the next order of business is doing something about the sloppy boss AI. OTL I only have the first two fights put in, but I haven’t gone through and tested them to see how well they even work! After that I suppose I have nothing to do but suck it up and artartartartartartart, after I artartartartartartart for more important things.

Edit: Photoshop still makes me vomit but

Just gonna thank Liderc for being such a trooper. Poor guy puts up with the Wrath of the Djinn on a regular basis and gets no respect.

Posts

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Craze
RMN's supervillain, and enjoying it
7439
I love the go-go boots, and respect the rest of the post.
I'm glad there can be respect for the go-gos!

Edit: Ah-hahaha oh wow I have to amend the "Liderc gets no respect" statement
Happy to see the progress, however I'm much more interested in the North Star Fist, Mira just cut Kenshiro arm off.
NewBlack
☽ TRASH THAT IS A WASTE OF TIME
4879
What's with the two sets of elemental icons? Is the row-of-ballz affinity and the row of icons resistance?
author=Ashley_Lacure
Happy to see the progress, however I'm much more interested in the North Star Fist, Mira just cut Kenshiro arm off.


I would consider it being on loan! The MC tries not to punch the sorts of people she would look up to.

author=NewBlack
What's with the two sets of elemental icons? Is the row-of-ballz affinity and the row of icons resistance?


The top row is how much damage you take from elemental shenanigans, the second row being the same thing but for states. 100% being neutral and anything higher meaning more vulnerable to the element/state, with anything lower meaning more resistant. Each element inflicts a specific status effect, so yeah being more resistant/vulnerable to an element means the same applies to said element's status effect, but the window looks pretty empty without the state display row.
NewBlack
☽ TRASH THAT IS A WASTE OF TIME
4879
You take extra damage from metal? :O

I thought Mira WAS Miss Metal :<
Happy you share my appreciation for cameos, I am going to make you a moth human faced creature in my game now. Youre welcome.
This particular set of screens is with every skill in the game equipped! Equipping skills fiddles with your elemental resistances, thus allowing the MC to shame her own bloodline and take extra damage from it.

@Ashley: I think that is a fine representation. I have sullied and butchered poor Masada's image quite long enough!
Archeia_Nessiah
Tear Harvester Nessiah
10303
There should be a super gay password that makes you instantly married to Amala
alterego
RMN's wet blanket
1582
That little portrait... I know it comes from a bigger drawing, and when I first saw it I didn't think of anything in particular. But now every time I look at it, in that size and cropped like that, I can't help but thinking she's trying to bit her finger in a cutesy fashion. xP

Heh; once again, kudos for all the good work! ...And good luck with all that 'fine tuning' and 'fiddling'. x_x
author=Archeia_Nessiah
instantly married to Amala


First you'd have to master the MARITALARTS.

author=alterego
every time I look at it, in that size and cropped like that, I can't help but thinking she's trying to bit her finger in a cutesy fashion. xP


Perhaps she is attempting to bite her thumb at her opponents, but getting terribly confused about exactly where her thumb is.
author=PentagonBuddy
author=Archeia_Nessiah
instantly married to Amala
First you'd have to master the MARITALARTS.
I dunno, I think Amala would swoon more over Mira's ability to be funky.
*presses injured Liderc to her bossom* ; ;
heisenman
Lost lots of progress
0
Also trying to figure out how to exclude certain states from the in-battle state display window. I have a pretty good idea of how to do it, I’m just fumbling the code.


I realize this blog is like one month old, but if you still have this problem I happen to have a quick solution.

YEM Battle Engine Melody IV, line 6238, create a new line, paste next if state.type?("WHATEVER") and put <state type: whatever> in the status' notebox.
One month later I am oozing thankfulness out of every orifice.

I appreciate the help! What a convenient solution.
heisenman
Lost lots of progress
0
Glad it works it only took 274583 crashes to get that one line of code right.
That is the story of my Ruby-encrusted life.
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