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Working too fast?
Marrend- 08/06/2011 07:05 PM
Sometimes, being hit by a muse, equipped with the Bludgeon of Inspiration (as it is want), is a curse. I've practically just began mapping for the second section of the game, and I'm seeing myself having up to the final sequence written up my "Game Script.rtf" file by the end of the day, if not early tomorrow. While nothing is truly written in stone (no pun intended), and is quite subject to change, I'm starting to worry that, maybe, I'm just working to fast for my own good.
I dunno. Perhaps these fears are unfounded. I guess, if I actually do "finish" with time to spare, I can touch the game up a tad before making the final, official, submission to the event.
*Edit: I also place "blame" on my musical inspiration as well.
I dunno. Perhaps these fears are unfounded. I guess, if I actually do "finish" with time to spare, I can touch the game up a tad before making the final, official, submission to the event.
*Edit: I also place "blame" on my musical inspiration as well.
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That's great as long as you're inspired!(lucky you!), and afterwards go over what has to be worked on.
Yeah, I'm basically going to have to go over everything with a fine tooth comb after everything is said and done. Still, would it not be weird if I got this into a complete, playable game before the half-way point? Does not that possibility creep any of you guys out at all? Creeps me out, but we shall see what comes of this.
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