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Lunar Wish: Orbs Of Fate is an indie role-playing game developed by LusterMX for the RPG fan community. It provides a unique experience unlike other RPGs in the community and has been made to provide the most complete and fulfilling downloadable gameplay experiences players can enjoy.
One of the elements which set Lunar Wish: Orbs of Fate apart from other games of its genre is that it does not feature a clear main protagonist, despite initial impressions of leading characters. This has been implemented to allow each and every one of the characters to develop and expand at their own pace; the progression of the storyline is also unique in this respect as each of the characters has a significant part to play in the plot. There is no hierarchy within Lunar Wish: each character is considered integral to the overall storyline and gameplay experience. As a result, the game itself is rich in character development and is supplemented by surprising twists and unexpected methods of progression, which are guaranteed to take the player on their own journey of discovery as they play along with the characters. Comedic elements are also continually employed, to give the game its characteristic feel and tone through the character’s voices. While on the surface, Lunar Wish may seem like an innocuous, unexciting RPG, but in reality it does well to subvert the player’s expectations of the standard RPG template.
The gameplay schematic of Lunar Wish was designed to be as simple to understand and play as possible. This was done so that even players who are unfamiliar with the RPG genre could start playing immediately and allow themselves to immerse themselves in the world of Lunar Wish. There are no complex systems to learn and the learning curve is kept minimal as to allow as much of the game to shine through as possible. Skill Trees are used within the game to obtain new skills: this system allows the player to further expand their experience with the game as they progress and become more familiar with the game’s structure. As the characters learn new skills and become more adept in battle, as does the player. The simplistic yet effective system of each character focusing on a different element, tactic and strategy means that battling is always enjoyable without ever being overwhelming.
Lunar Wish is ideally suited to casual gamers, but the prime difficulty level means that there are always new challenges ready to surprise and test the player’s ability to think on their feet. Lunar Wish succeeds in bridging the gap between simplicity and difficulty which is a common problem amongst many games of this genre.
Lunar Wish: Orbs Of Fate has been in development for 5 long gruelling years and is truly a labour of love devoted to members of the RPG fanbase community. It has finally been completed as of 27th April 2013. Estimates would place the total game time at just over 12 hours, but take note that Orbs of Fate is just the first part of an epic duo of RPG games, the second of which will be coming very soon. I hope you enjoy playing Lunar Wish: Orbs of Fate just as much as I enjoyed making and developing it. Happy playing!



Learn how to install the game ready to play Here


HALL OF FAME: Here!


If you liked Lunar Wish: Orbs of Fate, please consider donating to help promote future games I make. (That includes The Rebellion - Thank you.)

Latest Blog

V1.07 - Lunar Wish: Orbs of Fate

Greetings!
Version 1.07 is released!
The update also contains updates from 1.06, which was never uploaded to RMN, but uploaded to other sites.
Also, massive thanks to Clareain_Christopher for his feedback and criticism in his videos. It has helped loads

1.07 Updates:
*General improvements
*Made it so that if you lose a boss battle, you retain all the items that you had at the start of the battle
when retryting
*Fate's 'Recover' spell now requires just level 2 'Heal' and level 1 'Cure' (previously required level 5 Heal)
*Fate's 'Heal' spell is now more effective
*Removed the random encounters from the Kobold Fortress
*Made it so that Kobolds die once they are defeated
*Adjusted the Party formation window
*Changed the BoP Woods, so that the party no longer randomises
*Fixed some equipments which we're not doing according to their descriptions
*Fixed the Shops, so that the Grass element displays as normal
*Fixed the top left menu bar display in Cronif Cave and the Kobold Fortress
++Special thanks to Clareain_Christopher's feedback videos for pointing issues in the game++

1.06 Updates:
*General improvements
*More typo fixes
*Fixed Circuit Break so that level 1 and 2 attack twice
*Changed 'Lecto Spear' and 'Circuit Break' SP cost so that they are reduced as they level up
*Cindy's 'Freezing Fall','Flame Fall' and 'Fuzz Fall' all now may add Coldness, Burn and Stun respectively
*Fixed a few mapping issues
*Increased the attack power of Tash's 'Mind Arrow' at all levels
  • Completed
  • Lustermx
  • RPG Maker VX
  • RPG
  • 08/11/2011 09:33 AM
  • 02/23/2024 06:59 PM
  • 04/27/2013
  • 867834
  • 177
  • 13251

Tags

Posts

Any kind of activity anywhere counts as an update. Your post made the last update 2/22/24. This one makes it 2/23/24. Kind of a silly way to handle "Date Updated", but yeah.
benos
My mind is full of fuck.
624
author=Dyhalto
His last post on RMN is from 2014 so I think it's safe to say he's gone. There've been situations where people return after a long hiatus, but those are rare.


Even so the game was updated on 02/11/2024 10:31 PM?

What?
author=Schnuff
Looks like this site could be deleted....every download-link is dead.
Only good that I have this game since 2013 ;-)

Nah, these are old links (looks like that the link to Gamejolt here is outdated but the game is still available on that site), they could technically be updated.
Like I wrote in the review, the game can be still downloaded by several sources:

https://gamejolt.com/games/lunar-wish-orbs-of-fate/14935
https://www.indiedb.com/games/lunar-wish-orbs-of-fate
https://www.moddb.com/games/lunar-wish-orbs-of-fate/downloads/full-game-v1-05-download
Looks like this site could be deleted....every download-link is dead.
Only good that I have this game since 2013 ;-)
His last post on RMN is from 2014 so I think it's safe to say he's gone. There've been situations where people return after a long hiatus, but those are rare.
Man, 2013 feels like such a long time ago. Anyone knows if Lustermx is still working on the game or the sequel (Rebellion)? Should I keep my hopes up?
Ok, I found 1.08 log:
"Start: 2008
Finished: April 27th 2013
Updated to V1.08: 17th August 2013

1.08 Updates:
*General improvements
*Fixed a few typos
*Fixed a glitch where you could not complete the Beach Children side quest
*Fixed a glitch where using Autolife with Fate would cause the Gummi battle to not work
*Fixed a glitch where Larry would stay in prison"

The dev has removed this version intentionnaly because the changes he made resulted in visual bugs with the tiles:
Report: "There's some graphical glitches in v1.08 where many tiles aren't what they're supposed to be. Example: http://puu.sh/48is4.png

It happens in other maps, too."

Answer: "08/22/2013 08:24 PM
Oh, great.
I'm going to have to put the download version back to 1.07

EDIT:
Yup, I've made it go back to 1.07b for now"
can anyone give me version 1.08 please?
@Gari
Ah, yes I saw that...I only thought that it wasn't the last update...it says version 1.0.0 and...I just don't like it to download an exe file from a site that many can pirate and corrupt the files.

I am quite that I played this game many years ago....only that my HDD from that time crashed and like ususal I've a backup from many things just not all those RPGMaker games ;-)
@Schnuff You can still find 1.07 on Gamejolt : https://gamejolt.com/games/lunar-wish-orbs-of-fate/14935

Since only the 1.07 was blogged as an update, it's hard to tell what is in the 1.08, but I don't think it would be very important (maybe some spelling errors or a small bug). As it is, 1.07 is fully playable.
Looks like the downloads are down. 1.08 tells me google forbids it and 1.07 can't be found
I can't download version 1.08. Does anyone have an alternative download link?
Also I found this bug: if you enter the map where the chest with the common sword if located, on the north of the first town and you don't get in combat then sometimes the map buggs and you can pass trough the fence.
I cannot for the life of me figure out the switch puzzle in Balvarin Path. To get this stuck on like, what, the first puzzle of the game isn't a good sign for me lol

edit: nevermind I got it
You never know maybe one day but yes seems that way for now, still, it's a fun game without the sequel but it would be good to have one. :)
You never know maybe one day but yes seems that way for now, still, it's a fun game without the sequel but it would be good to have one. :)
just pretend the portal malfunctioned and they all ended up in the eternal void of nonexistent sequels
author=boos405
author=Wesso
well i've just completed the game and i'm overwhelmed by it
well it's mind blowing n it's heartbreaking that i discovered there is no part 2
but will there ever be a second part for this breath-taking game?


It's possible Lustermx either is still working on this sometimes or will do in future, but for now I wouldn't assume it'll continue based on his lack of online activity.

Ancient reply is an ancient reply but the lack of a conclusion to this game was about as sad as not getting the concluding sequel to A Blurred Line.
author=Wesso
well i've just completed the game and i'm overwhelmed by it
well it's mind blowing n it's heartbreaking that i discovered there is no part 2
but will there ever be a second part for this breath-taking game?




It's possible Lustermx either is still working on this sometimes or will do in future, but for now I wouldn't assume it'll continue based on his lack of online activity.
well i've just completed the game and i'm overwhelmed by it
well it's mind blowing n it's heartbreaking that i discovered there is no part 2
but will there ever be a second part for this breath-taking game?


I don't now if I'm dumb or missing something or both, but when Tash disappears and I have to meet Cindy "downstairs" to head to Tyrone I just can't find her anywhere! D:

edit: oh, nevermind. Just had to open the chest in Office room. I swear that I check that thing everytime I go in there and when I precisely need to check it I don't. lol