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Me and a few friends decided to do a game from Wednesday to Monday. So I released a private version to them, and went to fix it up a bit. Took a little longer to fix it up and just add the ending that I didn't get to finish then.

You play as 3 girls who are guarding a Mayor to his destination out west, where he is overseeing a war going on. After that, you can take on quests to raise up the money you need to free someone. Mina, a city Guard; Tonia, a Rune Knight; and Dylena, a Medic form the team.


Mina Mazzin
Age: 25
Personality: She's both energetic and laidback. She tends to be hungry and comes from a rather poor family. She joined as a guard when most of the people have left to fight in the wars out west. She's the fastest one in battle and is a decent physical attacker.


Tonia Arrison
Age: 29
Personality: She is more impulsive and more serious than Mina. She trained as a Rune Knight, which is both a powerful and magically adept warrior with high defense and can play either roles well. However, she is a lot slower than someone like Mina.


Dylena Geraci
Age: 32
Personality: She is calm but thinks the most of the group. She already has a husband who was sent out to fight as a Soldier. She is a Medic and has various ways of healing and buffing.

Should be RMVX independant, though it is possible for it to be missing a file or 2, but if it is lemme know and I'll upload it for you.

Feel free to comment and give suggestions for future games, but this was mainly a short break before I get back to Adalyn. Feedback is still okay though!

Credits are listed in a textfile in the project folder.

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After the release: Dev comments

I'll flat out state it. I'm not really proud of this game. Rubi, Adalyn and Paradise Blue, even Island Sky, I'm glad to release them and proud of what I did in them. This one... I'm not. While the game deadline approached, I was forever like "I dunno if I should even release this..." and doubting all the time. Why is this? Well, I'll get to that.

First off, this is a 10 day game and I stated it. However, 80% of the project is actually a 5 day game. I took the other 5 days to just fix it up and add to it (such as the last dungeons, more ruins floors, the intro), balance it a bit more and all. Honestly, I beat both Adalyn and Rubi in gameplay time in a game that took less time to create than Adalyn. But... that's not a real accomplishment. Did the player have fun in that time? Did I learn from making this? Did I try to stand out from the other projects? I dunno (I literally got like 2 comments on this project in total), Yes, No.

I guess the most visible way it doesn't stand out is in the graphics. Can't help that though. I could have picked some other graphics but I figured I'd try out some of Celiannas tiles. They are... even more common in RMVX games than I assumed. I didn't want to use RTP though. Could have used rips and I think it'd have turned out better but I wanted it to be more legit. I used free to use resources/scripts and make sure people were credited for it. I can't make custom resources in such a short time.

My plan for this project was a sort of test recreation of an old project I had that I made in... 2003 I think? It was old. Something about the plans intrigued me to try it again. I got out my very old notes and started going through them for references. I didn't have much time to really go ahead and plan extensively but I figured I'd try out a more quest based game. Less Paradise Blue, and more old WRPG style. The kind of game where you really have the freedom to just wander about, do quests, find shrines, upgrade your characters, explore the world and things like that. Well... that's not a game you make on a time constraint. At all. And secondly, the notes were ultimately too generic to be of any real use. I couldn't have been older than 20 when I wrote them. I guess the older one appealed to me more because it was an action RPG rather than a traditional RPG and I like RM2k3 more. I mean, I like old CRPGs but I can use ideas from it in a way that doesn't make it a generic ripoff. Players don't really get much from a sidequest that just gives them 50 Gold. I'd have to make it more meaningful to the player and to the characters.

I don't really feel like there's much of ME in this project. I think that's the biggest thing I feel. I'm not a huge fan of copy/pasting scripts. I liked eventing because it felt like I was making it myself. Pasted script felt like someone else did it for me and not my own work, and the biggest thing I struggle with in general when I work with RMVX. I'm not a programmer, I'm an artist. I worked with RM2k3 for a long time so I'm familiar with how it works. RMVX has a lot of the events (which is how I was able to pull Adalyn off despite the lag which was a script issue) and scripts can simplify things. But I'm not a scripter. This is actually one of the main reasons I'm not yet working on Azulea. Unless I bring Azulea to RM20XX, then I felt I needed more experience with RMVX before I can do what I really want with it.

Lihtan was still a bit of a learning experience, with customizing/editting scripts, using and dealing with battle skills and enemies, using the sparkle system, how frustrating it can be if you aren't guided and end up in the wrong place, stuff like that. That being said, I can at least rest easy knowing that I don't need to remake that old game. Prototyping can be useful for stuff like this. That being said, I can still appreciate useful comments and will definitely consider them for Azulea in the future... after I get to Adalyn. Still have a very busy game making schedule ahead of me!
  • Completed
  • Ocean
  • RPG Maker VX
  • RPG
  • 09/20/2011 09:46 PM
  • 10/12/2013 06:43 PM
  • 09/20/2011
  • 13534
  • 7
  • 526

Posts

Pages: 1
Oh hey it's out :D
Ocean
Resident foodmonster
11991
Ah no problem, glad you enjoyed it then!

*thumbs up*

OCEAAAAAANNN

Double Post!

Thoughts so far:
1. Gameplay is pretty good, definitely much complex than your previous works. Kind of challenging really.

2. Random encounters...why ;w;

3. The tune in the game is nice and kind of "dark" unlike your previous works.

I'd give it 3/5 ParadiseBlueMKII point
(VX bias :o )


Protip: If you have RMVX / RMVX RTP the probably that screen won't appear.
Ocean
Resident foodmonster
11991
http://oceansdream.net/files/Decision2.ogg

That file is here if you need. Will need to make a new standalone file then. And yes... randoms were quicker ;w; but I'd have rather done touch based ones.
author=Ocean
http://oceansdream.net/files/Decision2.oggThat file is here if you need. Will need to make a new standalone file then. And yes... randoms were quicker ;w; but I'd have rather done touch based ones.


D..did you just send me a video file instead?


In retrospect, I suppose I could have saved a sound file (whichever) with that name and proceed onward with the game.
......
Welp, good ideas, too late.
Ocean
Resident foodmonster
11991
author=s_w
author=Ocean
http://oceansdream.net/files/Decision2.oggThat file is here if you need. Will need to make a new standalone file then. And yes... randoms were quicker ;w; but I'd have rather done touch based ones.
D..did you just send me a video file instead?


In retrospect, I suppose I could have saved a sound file (whichever) with that name and proceed onward with the game.
......
Welp, good ideas, too late.

No, the sound formats are in ogg, that you'd just need to save into that folder. But yeah, that works too.
Sorry, but you seem to miss Chime2 and buzz2 as well - which freeze the game again after that button sequence.

:(

Just a heads up if you want to complete it/polish it
Ocean
Resident foodmonster
11991
author=s_w
Sorry, but you seem to miss Chime2 and buzz2 as well - which freeze the game again after that button sequence.

:(

Just a heads up if you want to complete it/polish it

lol, program to tell me what files I need/don't need, and it still misses some. Well I guess I'll have to. Oneee sec.
rabitZ
amusing tassadar, your taste in companionship grows ever more inexplicable
1349
Ocean! I've playing your game to review it (I know you asked me way long ago, sorry about that), and I want to ask something: I went to the ruins of merefloor (not sure if that is the exact name), and I found a goddess statue there. The party talked about bringing it back to the temple, and the statue disappeared. But when I got back to the temple no one said anything about them. Also I checked my inventory and there is no "statue" item.
Does this have to do with the fact that I found the statue before I even talked to anyone at the temple? Am I missing something, and will it affect me later on?

I like the mapping, btw.

EDIT: Never mind, I get i now xD
Ocean
Resident foodmonster
11991
Oh, since you got it, i'll just say that yeah, I wish I could have made that clearer. But basically, it's taken directly to the temple when you examine them out in the field, and you can examine them in the temple itself for the stat boost.

There aren't 6 of them, only 3 I believe because of time restrictions!
benos
My mind is full of fuck.
624
Mina's face expression is derp. I'll download anyway.
Blonde, blue eyes, "mina". Certainly a coincidence, but a very sweet one.
i have a bug in the the game, it send me back to the destop, and then disparition of it;)!!
Linkis
Don't hate me cause I'm Cute :)
1025
CRASH, CRASH, CRASH....at least I think that is what keeps happening :(

"RGSS2 has stopped working" I've been in the cave looking for brown mushrooms and a special herb. At least 3 times now while fighting a monster or when trying to get the herb the game gives me that message and shuts down :(

I noticed no one have posted for a while on this game so I will accept help from anyone :)

How do I get RGSS2 and install it in my game so I can play it OR should I delete it??
Pages: 1