Hi, my name is Nero and my life sucks!
You would think with my turning 18 and everything I would be getting drunk and hooking up with hot babes, but no.
Instead I have become the village’s Courier, giving me the thrilling job of delivering shiny rocks to some city miles away.
Did I mention that my village is in the middle of a god forsaken forest filled with vicious monsters hungry for human flesh?
Wait, it gets better.
See while travailing though the woods I misplaced my sword, as one does while running for their lives! Fortunately I managed to find a sword logged deep in forest.
Lucky break hah? I thought so too, before I discovered that sword was some sort of mystic seal and by touching it I have released “Void”, the embodiment of darkness and nothingness, unto the world devouring everything in its path until it envelopes everything.
And guess who now has to stop it?
So now I have to journey around the continent with an angry Rune Knight who just seems to want to brutally kill everything, her ditzy younger sister, who for some reason outranks her, and a snarky mage who I don’t completely trust partially due to the fact he tried to kill us.
Plus, not only are we up against the essence of darkness we also have to deal with a mad undead sorcerer who thinks he’s a god, a cult of radicals who want to ban all magic and technology and the Darklords, the five most powerful, ruthless beings on the plant who 100 years ago nearly brought the world to its knees.
Sounds like fun.
Eternal – Return of the void, is an Indy, Non-profit JRPG made on RPG2003. Join Nero on his quest to try and defeat the embodiment of darkness and nothingness before its power can fall into the wrong hands... Or it just decides to wipe out everything itself first.
Now let’s take a page from my review’s handbook. And explain the game proper shall we.
Basics
Game Type: SNES era, Anime inspired, JRPG with metroidvainia elements
Length: N/A (Current demo 60-90 minutes)
Difficulty: Prepare to die.
Defining Phrase: Why Eternal? Why not?
Features
- Challenging battles: Prepare to die as even the lowliest random encounter will test you. Rage Quit insurance is provided.
- All in the open: Run, jump, climb, dynamite, hammer and hookshot your way as you explore a large open world.
- No pointless tutorials: No five hour Cutscenes explaining what the attack stat dose, everything is quick and to the point.
- The hunt is on: Turn a profit in taking on not only some of the toughest monsters in the world but some video game legends.
- Plenty of extras: Bonus boss, side quests, secret areas, item crafting, a gladiator arena and more.
Please note though, this game is still very much in development and thus a lot of these features are yet to be fully implemented.
You would think with my turning 18 and everything I would be getting drunk and hooking up with hot babes, but no.
Instead I have become the village’s Courier, giving me the thrilling job of delivering shiny rocks to some city miles away.
Did I mention that my village is in the middle of a god forsaken forest filled with vicious monsters hungry for human flesh?
Wait, it gets better.
See while travailing though the woods I misplaced my sword, as one does while running for their lives! Fortunately I managed to find a sword logged deep in forest.
Lucky break hah? I thought so too, before I discovered that sword was some sort of mystic seal and by touching it I have released “Void”, the embodiment of darkness and nothingness, unto the world devouring everything in its path until it envelopes everything.
And guess who now has to stop it?
So now I have to journey around the continent with an angry Rune Knight who just seems to want to brutally kill everything, her ditzy younger sister, who for some reason outranks her, and a snarky mage who I don’t completely trust partially due to the fact he tried to kill us.
Plus, not only are we up against the essence of darkness we also have to deal with a mad undead sorcerer who thinks he’s a god, a cult of radicals who want to ban all magic and technology and the Darklords, the five most powerful, ruthless beings on the plant who 100 years ago nearly brought the world to its knees.
Sounds like fun.
Eternal – Return of the void, is an Indy, Non-profit JRPG made on RPG2003. Join Nero on his quest to try and defeat the embodiment of darkness and nothingness before its power can fall into the wrong hands... Or it just decides to wipe out everything itself first.
Now let’s take a page from my review’s handbook. And explain the game proper shall we.
Basics
Game Type: SNES era, Anime inspired, JRPG with metroidvainia elements
Length: N/A (Current demo 60-90 minutes)
Difficulty: Prepare to die.
Defining Phrase: Why Eternal? Why not?
Features
- Challenging battles: Prepare to die as even the lowliest random encounter will test you. Rage Quit insurance is provided.
- All in the open: Run, jump, climb, dynamite, hammer and hookshot your way as you explore a large open world.
- No pointless tutorials: No five hour Cutscenes explaining what the attack stat dose, everything is quick and to the point.
- The hunt is on: Turn a profit in taking on not only some of the toughest monsters in the world but some video game legends.
- Plenty of extras: Bonus boss, side quests, secret areas, item crafting, a gladiator arena and more.
Please note though, this game is still very much in development and thus a lot of these features are yet to be fully implemented.
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masterofmayhem
0 post(s)- 09/12/2012 09:32 PM
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RPG Maker 2003- RPG
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