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Happy new year from Eternal: Our now and future plans.

Hello everyone. Master of Mayhem here.

As you may know, I’ve been remaking this game from the ground up with the VX.ACE engine. And with the New Year here I’m sure there’s about there’s a handful of you who would like to know what is going on with this project.

Well I’m going tell you, in order, what my immediate plan is, what new features I’ve added to the game, what I’ll be adding to this game page, and what you can do to make this project better.

The Plan:
The plan is to have a demo available for the new game around the end of February/start of March. After that I’ll put this project on hiatus for a while so I can work on some other stuff.

New features that have been added:
We now have a crafting system ready to go thanks to the Item Crafting Script by coelacanth. Which you can find here http://rpgmaker.net/scripts/319/. Thank you for that coelacanth.

We also the option of changing the BGM now too. Which can be done at various jukeboxes and radios.


What you can expect from this page in the future:

New, pictures on the main page to replace the old 2K3 ones. A short character diagnostic on the main page detailing the characters strengths and weaknesses, equipment Etc. And finally a massive credits page detailing all the Sprites, Music and stuff that I have stolen from… pretty much everywhere.

What Eternal could use form you:
Not much really. Although I could uses a better Side Battle script. I’m currently using the Yanfly - Visual Battlers script, but if anyone knows something that works better I would like to know.

And there you have it. Hopefully I’ll see you all in a month or to with a brand new game in to. Until then.