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What's been going on these past few months...?

Ehh... A bit of a time hassle, but pretty much been going around a few parts of Part 1, I've also changed a bit of the part. Here's what I mean.

The Hunter Exams that WERE going to be in Part 1 has been moved to a later part, mainly because I want to finish this part as quick and thorough as possible.

Kita's role has been altered a little bit. She, as a character, has been out of the sidelines during progression. However, her role has a little difference than what it was before the change.. However, I can't spoil her new role.... yet.

The few Suri maps are also being remade as soon as this Part is released. Mainly because the maps aren't as accurate as what I thought they would be. I also have a different tileset planned for these maps.

The new Ability grid was recently shown since April 17th. This part of the game is experimental, and so far by my point of view, it probably will get better as time goes on.
Here's the current size of the Ability grid as of April 17th.


Character Sprite Design of Kita has changed, even though only a part of the old sprite was shown in an earlier Part 1 Demo.

The bar has been edited to show a lack of customers a bit.

Lastly, I'm using a Menu and Title Screen Script to change the way the game will be. Mainly because that the default Menu screen has that big blank when I removed the 4th slot. The title screen's command list is a bit hard to..... well..... move to the right place.

The game has no dateline, mainly because of the lack of attempts to fully work on developing, and editing. However, i am taking some time to work on this.