Can't say that I was going to but I decided to cut two characters from the game. Rai Unknown's Ron Koda and Hiro Sasumara's Sasuya Tasubiki. These characters are my brothers, and I don't know what they were planning with them. But there are traces of them in the game. Rai Unknown and Hiro Sasumara, as he's calling himself currently, are not rmn users, but are in fact my brothers.
Part 1 is getting a rebuild. The idea had no aspect to it, but the story stays the same. during map building and such, I decided to change how the exams work, but there will still be traces of the demo, for example the yellow ghost with the red eyes, inside the right places. The Dating game element is still going to be added, just for fun.
The Character Bio and guide image layouts are going to be changed. I'll make a note that the current layout will be in a different game.
The side story I shown an item for is also going to be rebuilt. I will reveal all that next time I'm online and not so busy.
The character shown in the "see you next time" image in the demo is going to be revealed as a mystery character in Part 1. This character only Akiko can see for now.
The PC that you can access in the game is also probably going to have a different windowskin. The windowskin will probably resemble the Windows Classic look, a look that was taken off of Windows 8. The bar on the bottom, however, will still stay the way it is.
I'm also changing the color of the cursor in the accessible PCs. Red and orange were good, but I don't think people will be able to see it in the wallpaper.
I can't say that I'm going to make this quicker, although I keep saying that apparently. The game, Memorie, and its spin off Memorie EXTRA - Aki and Maemi, is taking longer than I thought. Of course, I'm not an idiot like I was back then, this is serious. That and I'm also typing a novel and planning a fighting game (probably for PSN if the planning stage is done), as long as I don't have homework from college. I'm also taking breaks on MMORPG games to broaden my horizons. Making more Hunter Sprites for Part 1 is going to take longer than I thought. I want every hunter look different. different enough that the game might increase in size by a little, sorry about that. I'm also going to give them their own stats, for any encounters.
Since this is taking place in a bigger place than where prologue takes place, I'm going to need to make more Hunter Characters, since the game takes place in the Central Base, and it's an exam for at least one Hunter from across the game world's globe. This....is....going....to....take....awhile.....
Yesterday, I released a pre release version of Final Arena Mode for Memorie. I played that version myself, since I'm a one man developer with no testers that are close to my living space. Anyway, I realized that the mode had a major bug in it. It wouldn't let you go back to the last map with the character and map select event on it. Afterwards, I fixed the bugs in version 0.02, which was a quick fix of this bug, and added the ATB Bar. I also made a windowskin for this mode.
Anyway, another pre release version (v0.02) of Final Arena Mode and Memorie Part 1 Demo will be shown in the Downloads List, via Mediafire link to save space.
It's not complete, and there are other characters to put in there, but I added the 3 characters that were in Prologue, excluding Cid and Kado. It's also not encrypted, so you can add this mode into your own games.
Just so you know, Prologue isn't a Part it's a demo like piece that links to Part 1 in its own way. I decided that this will have about 5 long parts of the story, but... there might be more if it's incomplete. alright, that's all.
2012 was looooong for this title, literally. It had 1 year in development fro Prologue (including all the betas). Now Part 1 is on hold, due to break, and I'm not ready to start on it yet. I have been doing bits and pieces though, just not anything major yet. Anyway, apparently the dating game implement sounded fun, so I decided (for specific male characters) to add effecting choices you can make, while Akiko is in the party. After all, If you seen the ending with Kado in her room, there might be something about the look alike. Heck, maybe another visit?
I also ran out of ideas for Alt. Outfits for the character, probably just a block in ideas, but who knows? Things might change. Right now the only Project: Side Clash implement was the PC interaction, which was pretty basic for now till something comes up. Speaking of PSC, that's being made into RPG Maker VX ACE with a different title, that's all I'm going to say.
I do hope in 2013 I'll get more than just a part done. After all, I don't give up that easily. I might ask some RPG Makers from the site to have permission to add guest characters from a different game, which will end up like a side quest. Again, I'm not quite sure yet, since I don't know their personalities and I might spam the crap out of the creator for help. Anyway, Aki, the guest character in prologue, will have a game soon. Like Cid said in the game, there will be another game in the mix.
Well. Better get started, see ya!
I think.... I might need help with maps. Anyway, It's probably not a good start but what the hay? Here's the current count as of 1/1/2013.
In Prologue, there was this idea for Akiko to have more than her Normal Outfit, although the boots are a bit big anyway. But now I have ran out of ideas. Part 1 is going to have some more Outfits than Prologue while keeping the ones you have, but I just got a blank. Anyway, I'm open for suggestions and will try to match the picture/description as I can using what I know for Sprite ripping/editing/Frankenspriting (whatever it's called).
Okay. I better get to sleep, this is the second time I posted something at 4 in the morning.
Yeah... Bits and pieces of Part 1, where the official beginning is going to be (prologue wasn't going to be part of it. That's why I forgot the credits).
Anyway... Here's what's going to be added....
Specific choices will have some sort of dating game thing to it. I decided to add this little gimmick to just see what happens when players figure out which specific male character can fall in love with Akiko, for lols.
There's some new Abilities, and some edited ones. one of those abilities are the Accurate Eyes. Accurate Eyes just Boost the user's DEX and Hit Rate. The Accurate Eyes are a Akiko only Ability.