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Hello! This is my first game, Fire Kingdom, which is a RPG with 6 skills,
-Combat
-Fishing
-Agility
-Legend
-Farming
-Hunting

Combat:
Combat is currently 100% WORKING. There are many monsters to attack and they all drop a
"rare" item which will be very useful later on in your grand quest.

Fishing:
Fishing is 100% WORKING. There are sardines, trout, salmon, lobster, and shark to fish, each giving their fair share of experience. They heal food when eaten and cost bait to catch. (They also heal a bit of Magic Points back to your character as well) This is probably the first time that "going out on the lake and getting a catch" is a productive thing. Put those rods to use!

Agility:
Probably one of the most useful skills in the game. It helps you through difficult quests, and makes secret passages accessible to eager players. It also aids in combat by making one dodge certain attacks when necessary. So it has quite a few uses!


Legend:
Legend might be the most difficult skill in the game, but is also the most rewarding.
It is finally 100% complete. The point of the skill is to explore caverns, defeat monsters, complete puzzles, and defeat the final boss. There will be 10 floors, but only 8 are completed. A player can access the caverns by floors of 2 at a time at the starting door. 1, 3, 5, 7, (9). When in the dungeon the player goes up a cavern at a time, making 2, 4, 6, 8, and (10) accessible. The higher number the cavern, the more xp is given. Cavern 1 requires a level of 1 to access, 2-10, 3-20, 4-30, 5-40, 6-50, 7-60, 8-70,9-80, and 10-90.
The rewards consist of a wide variety of scrolls, weapons and armour. The scrolls are used to unlock secret areas that bear extra resources. The weapons and armours are the best in the game, but are the hardest to achieve.

Quests:
There are many quests, which bear from little amounts to great amounts of XP. Quests are worth doing, because they will help you throughout the game. The first quest you will encounter is the "rat catcher" quest. It requires the player to catch the sailor's rat. The rewards unlock the boat to Lakiki island and the Fishing skill. Quests are also a fun way to pass time in the game, as it offers a storyline one can follow when bored from training a skill.



The game is currently in pre-alpha stage and is still being worked on. There is a lot to do, and if you are reading this, I highly recommend you play because it is quite amusing and you will not regret it!

Latest Blog

Updates for 3/30/13

I worked very hard the past couple days to get this quest out as soon as possible, and here it is.

Milk Madness, the quest, is the final part of the milky trilogy.

It is the longest, hardest, and most challenging quest yet to appear on Fire Kingdom.

It requires 50 Hunting, 45 Fishing, and 46 Building to start, in addition to the previous quests' requirements of 70 Combat, 45 Agility, and 45 Farming.

With all these high level requirements, the rewards are truly something worth going for.

The quest itself can take upwards to 2 whole hours, so make sure you have everything you need ready.

And as always, have a nice day!
  • Production
  • firevenge007
  • RPG Maker XP
  • RPG
  • 11/27/2011 03:02 AM
  • 03/31/2013 02:25 AM
  • 09/15/2013
  • 21315
  • 7
  • 1278

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I have winrar downloaded onto my computer, which makes zipped files easy to open for me. If you have winrar, you can simply drag the zipped file onto your desktop, and "extract here" to get an unzipped file to play the game!
Is this another Runescape game?
author=psy_wombats
Is this another Runescape game?

what do you mean?
Still trying to find out how to make only 1 character attack instead of all 4.
Finally found the source of the problem with the 4 skills attacking. Will be patched soon.
Clyve
GOATSE FOR LIFE
1858
author=psy_wombats
Is this another Runescape game?

The same thing went through my mind, especially with the fishing, agility and legend skills.

Fishing:
I have yet to include bait, but will when I have the time. Currently, there are sardines, trout, salmon, lobsters, and sharks, requiring levels 1, 15, 25, 35, and 45 respectively. The food does NOT need to be cooked and can be eaten raw for HP and MP.

Include bait: Although not Runescape specific, few of the lower level catches require bait such as Fishing Bait and Feathers for fly fishing. Trout/Salmon require nets, lobsters lobster pots, and sharks harpoons.
Levels 1, 15, 25, 35, and 45: In Runescape, most if not all of the main fishing catches require level advancements in multiples of 5.
The main differing point between this game and Runescape is that you are able to consume raw fish, which doesn't seem to make much sense health-wise.

Agility:
Agility isn't super useful at the moment, but can be very useful to get to another village, and many quests. The main way to level agility is through completing courses. There are 4 courses total in the game.

Get to another village: Completing Regicide (requirements: 10 Crafting, 56 Agility) grants access to the main elven area of the game. Shortcuts are an implied bonus.
Completing courses: The only real way to raise your Agility level in Runescape is to complete agility courses such as the Gnome Stronghold Agility Course.

Legend:
The point of the skill is to explore caverns, defeat monsters, complete puzzles, and defeat the final boss. There will be 10 floors, but only 7 are completed. The higher number the cavern, the more xp is given. The rewards consist of a wide variety of scrolls, weapons and armour. The scrolls are used to unlock secret areas that bear extra resources. The weapons and armours are the best in the game, but are the hardest to achieve.

The point of the skill...: The recently released (within the past year) Dungeoneering skill works in the same way and yields the same rewards that are purchased by points obtained from completing various levels of the dungeon.
Unlock secret areas that bear extra resources: As your character's Dungeoneering level increases, you are granted access to optional areas that will give you a one-time experience boost and tend to contain monsters/loot/resource respawns that are either rare or well-sought in outer areas.
Weapons and armours... best in the game... hardest to achieve: Chaotic equipment purchased with a large amount of points gained from completing dungeons were the most powerful equipment pieces upon their release.

I'm not saying any of this needs to be changed, but realize that some may make the same connection in the future.
It's my first game, so do not hate please. I'm sure you all have made plenty of games.
author=Corfaisus
author=psy_wombats
Is this another Runescape game?
The same thing went through my mind, especially with the fishing, agility and legend skills.

Fishing:
I have yet to include bait, but will when I have the time. Currently, there are sardines, trout, salmon, lobsters, and sharks, requiring levels 1, 15, 25, 35, and 45 respectively. The food does NOT need to be cooked and can be eaten raw for HP and MP.


Include bait: Although not Runescape specific, few of the lower level catches require bait such as Fishing Bait and Feathers for fly fishing. Trout/Salmon require nets, lobsters lobster pots, and sharks harpoons.
Levels 1, 15, 25, 35, and 45: In Runescape, most if not all of the main fishing catches require level advancements in multiples of 5.
The main differing point between this game and Runescape is that you are able to consume raw fish, which doesn't seem to make much sense health-wise.

Agility:
Agility isn't super useful at the moment, but can be very useful to get to another village, and many quests. The main way to level agility is through completing courses. There are 4 courses total in the game.


Get to another village: Completing Regicide (requirements: 10 Crafting, 56 Agility) grants access to the main elven area of the game. Shortcuts are an implied bonus.
Completing courses: The only real way to raise your Agility level in Runescape is to complete agility courses such as the Gnome Stronghold Agility Course.

Legend:
The point of the skill is to explore caverns, defeat monsters, complete puzzles, and defeat the final boss. There will be 10 floors, but only 7 are completed. The higher number the cavern, the more xp is given. The rewards consist of a wide variety of scrolls, weapons and armour. The scrolls are used to unlock secret areas that bear extra resources. The weapons and armours are the best in the game, but are the hardest to achieve.


The point of the skill...: The recently released (within the past year) Dungeoneering skill works in the same way and yields the same rewards that are purchased by points obtained from completing various levels of the dungeon.
Unlock secret areas that bear extra resources: As your character's Dungeoneering level increases, you are granted access to optional areas that will give you a one-time experience boost and tend to contain monsters/loot/resource respawns that are either rare or well-sought in outer areas.
Weapons and armours... best in the game... hardest to achieve: Chaotic equipment purchased with a large amount of points gained from completing dungeons were the most powerful equipment pieces upon their release.

I'm not saying any of this needs to be changed, but realize that some may make the same connection in the future.


Thank you for taking your time to help me improve my game. The thing is I want to make it kind of like runescape, but not exactly. I don't want Varrock, Lumbridge, etc. etc.
The bait thing for fishing I had on my list of "to-dos", but for Cooking, I had thought of it, but back then people would eat things raw as well, and honestly, I couldn't make another skill since I have no space to add one at the moment. If I were to add a cooking range or man-made fires to the game, it would have to give 0 xp.
If I were to add this cooking to the game, it would just give extra benefits to the fish, since I still want players to be able to eat raw fish. Maybe the cooking would give a bonus to healing and MP restore.
kentona
By the power of donations!
13164
Don't bump your game. You don't need to bump your game. This isn't a forum.
Deckiller
Mad bank for RMN server bills yo
12185
Kentona's right - bumping your games is frowned upon. Let others comment or add content to bump it naturally.
author=firevenge007
Please don't spam my page. If you want to post about the game, you are free to post.


I can tell you're not going to last long here.
author=firevenge007
Please don't spam my page. If you want to post about the game, you are free to post.

Why are you even arguing with an administrator?? Yes, this is your page, but this website belongs to kentona.

If you don't like it, feel free to leave.
author=eplipswich
author=firevenge007
Please don't spam my page. If you want to post about the game, you are free to post.
Why are you even arguing with an administrator?? Yes, this is your page, but this website belongs to kentona.

If you don't like it, feel free to leave.

Did you not understand I didn't know it was an administrator?
Stop the EDrama honestly. I'm just trying to put my game out there. This isn't a forum.
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