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Valor Emblem is a Fire Emblem inspired Tactical RPG created in Sim RPGMaker95. Production began in late 2009 and the goal is an early-2018 completion.



Story
In the army of the Dual Empire, disobeying a commanding officer in the field of battle is a crime punishable by death.
Jareth Coustal's military career had come to an end before it even began when he opposed his superior's orders during a raid. Locked up and awaiting sentence, his best friend sacrificed his own career to break him out of prison. With no plan, no destination, no allies, and very little money, they fled the empire as fugitives and prayed for good fortune to see them away.
But through a chance encounter, goals and destinies are altered, and Jareth is positioned to become a pivotal figure in the history of the world.

Latest Blog

Amateurs Talk Tactics. Professionals Study Logistics.

This gamepage needs an updated blog!
Yeesh, the last one is from 2015. Granted, it's the very last day of 2015, but it's still over a year and a half old. Poor Stu must be feeling the stage anxiety hard.

So here's an entire map that takes place sort of mid-late game.



Anybody whose ever played any Fire Emblem is familiar with the Seize Castle objective. That's the idea here, with the castle being in the top left, guarded by a Dragon Knight boss.

You'll notice that there are two routes. The one on the left with a narrow bridge, and the one on the right with a big stack of axe knights (inside the red square). They're not just regular axe knights, though. These guys are called the Black Rhino Knights. Terrifying.
Every so often, you'll come across a bunch of enemies that go beyond the regular "Empire _____" mooks. They'll have names, a little narrative behind them, some kind of gimmick (theirs is extremely high Power with class mobility), and you'll only fight them once because, after that, they'll be dead


If you choose not to slug it out with the Bhack Rhino Knights, there's the western alternative of crossing the bridge. But as you near it, that asshole Armor Knight (circled in red) will step onto the fortress, holding it while his bow knight pals pelt you at range. If you bring in fliers to help buttress your frontal assault, the archmage will throw Excaliburs at them (anti-air magic).
I like devising evil stuff like that.

On the bright side, see those wyvern knights above the Black Rhino Knights? Because of story reasons, they'll leave the map after a few turns, long before you'll ever be in range of them. Hurray! Doesn't mean you won't fight them later though...

<_<
>_>
If you want a protip on how to easily squash the BRK, open the spoiler <_<;
Their hit rate is 99. Karin, my Myrmidon, has 99 Evade. It's not physically possible for them to hit her.


And on one last note, this battle is actually on a split-path route. 50% of players won't see it

  • Production
  • Dyhalto
  • Sim RPG Maker 95
  • Tactics Strategy RPG
  • 12/04/2011 01:17 AM
  • 01/03/2019 12:49 AM
  • N/A
  • 94441
  • 54
  • 0

Posts

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Thanks for the offer Gleip, but I use support conversations for world building and character development. It would be difficult for someone to come in and start adding without knowing all the backstory.
I understand, well I wish you luck in your endeavor!
Any chance for good trpg?
I checked once I saw your latest review.
slash
APATHY IS FOR COWARDS
4158
Woah, I'd never even heard of Sim RPG Maker '95... >_> it actually looks pretty neat.
author=kentona
vaporware!


No, he's secretly turning this into Shonen Fist!
Not vaporware. Temporary hiatus.
To be resumed after this review drive is over.
Really looking forward to the emblem!
Hope ye continue!
Yar. I am chugging away slowly in my dark laboratory.
Excellent! Tis what I like to hear!
Good toil old slice!
Cap_H
DIGITAL IDENTITY CRISIS
6625
I'm waitin
Thanks for being Subscriber #30. Just so we're all aware, I'm still chuggin'.
Hm. How lively. Well, I guess the game deserves my patience and, so I hope,
my future admiration.
You've posted some very appealing screenshots in the anti-procrastination event and they led me here. I love strategy games... <Subscribed!>
Cool. Much appreciated.
Likewise, I've been keeping an eye on MinST (I'm one of your three subs xO), waiting for a Completed tag or at least a timely demo.
Tanks! Developments on MinST are currently focused on making interesting balanced mechanics. And It is very far from any completed state. The download always includes the latest developments, so feel free to check it. Any feedback, especially on mechanics and balance, is always appreciated.
Dragnfly
Beta testers!? No, this game needs a goddamn exorcist!
1809
Was researching the feasibility of strategy RPGs in different game makers and stumbled upon one made by a freakin Langrisser guy. Insta-subbed.
Right on. I think you might've joined at an okay time too. I'm hoping to have this finished early next year, so you won't have to wait around like the people who subbed back in 2011.
Dragnfly
Beta testers!? No, this game needs a goddamn exorcist!
1809
Meh, one with the virtue of patience has the time to learn all other virtues. Or, alternatively, impatient people will die foolish and angry. Glad you're back on focus.
A new tactical RPG is ALWAYS good news.

All the best to the project ^^
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