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Inspired by Action-RPG you used to play on 16-bit console.
If you like collecting & swapping items, fighting with many weapons, casting spells, wearing armors, rafting, finding out hidden spots, sorting out puzzles, side-quests, driving balloon, huge world, fairy fountains, brewing potions, a sense of irony, and of course, as usual saving the World ?
You will like The Fall of Gods

Features:
10hours and the demo 1 hour
Point and Click, or Keyboard or Pad
800*600 resolution
Some custom soundtracks
World Map system
Pixel shader (Water effect)
Hero equipment over-painting
Ring Menus
Pixel movement and collision
Arpg characters
More than 10 side-quests
Huge World
etc

Latest Blog

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  • Completed
  • GeexGames
  • Custom
  • Adventure
  • 01/03/2012 10:09 PM
  • 02/09/2013 08:35 PM
  • 09/28/2011
  • 33818
  • 7
  • 642

Posts

Pages: 1
Hi There
The demo is built with Geex engine and it requires installation of .net and XNA redistributable. But after that it should be ok

I've seen some issues on some PC sometimes (as usual) there's no rule really (You know it's kind of a microsoft thing :) )
However you should have DirectX9.0c minimun, which is now pretty standard except for exotic/too old machines

The Game has an auto-update checker. Each time you start the game is may ask for server check to see if there's a new version or patch available, but it's not mandatory for the game to run.

Finally, there's a quick walkthrough on my website (www.geexpowered.com/games)

Enjoy
Sailerius
did someone say angels
3214
Are there any updates on when the engine is coming out?
Dude, I guess I was not kind enough to get Santa to deliver Geex under my Christmas tree :)

The truth is that I have a normal job and life, and this is only second priority. The stuff is there though (as you can see through the game), but I need to work it out to make it comprehensive and usable by human-beings :)
Also Truth is the website is reaallly old and not updated as we're working on a brand new one a bit less (hum) inconsistent ;-)
Also, we spent time in working on our own Editor instead of packaging the engine to makers
And Finally, it took more than I imagine to pass the xbox peer review process, same for Windows Phones....

That's why it's difficult to set a date, but my next review with team members will be on Thursday the 12th...will see
Sailerius
did someone say angels
3214
Ahh, okay. I was just concerned the project was abandoned since there went so long without any updates.
You're right, we thought it would be more efficient to keep up the good work on our side and proof-test the engine with a "real game", instead of buzzing and posting around, which could be time consuming
Now that the engine compatibility is working, I am ready to package Geex for non-coders ;-)
Marrend
Guardian of the Description Thread
21781
I'm getting an error that says "This file contains invalid data." As far as I know, the file should be clean. I dunno, I'll try re-downloading it to see if that works?
Yup, it sounds like a download issue
I've just tried myself it seems to be ok.
At what stage of the install have you got an issue ?
The file should be approx 137mo and it starts with easy installer,
then (if you don't have it already in your PC) It installs xna and .net redistributable
Then the game.
Marrend
Guardian of the Description Thread
21781
All I had at the time was the file that I downloaded. I was expecting something to install, or whatever, but I didn't even get that far.
Okidoki, so it means the file was corrupted during the download somehow
Pages: 1