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This Site Gives Me Too Many Things To Work On (and more)

So I've been working on Santoo Rinba whenever I get the time. A lot of hours have been spend on the Let's Plays and review(s), so I'm a little tight on time.
If you didn't notice already, I changed the title screen to something that reflects 2.0 (the next major update.) I'll admit that Vaniel, Tawhiri, and Rushintow aren't the major focus of this patch, but, honestly, I don't care :P
Expect a patch 3.0 (full game) title screen, once that day finally rolls around. For now, I hope you like the new drawing!

Now about that fabled Moonlit City. Here's a concept sheet of the city. Subject to change, of course.
A lot of districts are blanked out because they are unreachable parts of the city. Will I add maps there? If I need to, yes. But for now, I think 11+ maps is good for a major plot-area.
So yeah, I can't wait until I start on this city. Part of me wants to skip it because...it might overshadow my mapping skills, but I'll have the faith.
^-^

Now onto 2.0 gameplay. I would love to hear your thoughts on how Vaniel plays in his first 5 levels.
I feel as though he has a fun skillset for the early-game limits.



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If you guys have any questions retaining to Santoo Rinba,
or any of my projects, feel free to ask here or PM me.

Posts

Pages: 1
Vaniel seems to walk rather jerkily, nodding his head and distorting the crescents -however, I may be misinterpreting what I see in the video. Unfortunately, at least on my monitor, his glowing yellow pupils can tend to fade into the whites of his eyes sometimes. In the art above they're clearly delineated, but in the face set they're not quite so clearly outlined. As for the city, have you considered mixing canals with the roads? That combination was used in cities such as Tenochtitlan.
author=BurningTyger
Vaniel seems to walk rather jerkily, nodding his head and distorting the crescents -however, I may be misinterpreting what I see in the video. Unfortunately, at least on my monitor, his glowing yellow pupils can tend to fade into the whites of his eyes sometimes. In the art above they're clearly delineated, but in the face set they're not quite so clearly outlined. As for the city, have you considered mixing canals with the roads? That combination was used in cities such as Tenochtitlan.

I'll look into somewhat fixing Van's eyes. As for the canals, I don't think it will fit the city.
Though expect water that looks and acts like the type in the video.
Pages: 1