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author=Clareain_ChristopherI added shadows below the chandeliers at least~ xDYOU DIDN'T TAKE MY ADVICE AND ADD LIGHT AND SHADOW OVERLAYS
To be honest, the chandeliers hurt my head. In theory, I know that they are above the player's head, and that they are attached to a ceiling. On the other hand, why is the player even seeing the chandeliers, when they are allowed to see through the rest of the roof? It doesn't look natural, I tell you!
That's just me talking, though.
That's just me talking, though.
author=Marrend
To be honest, the chandeliers hurt my head. In theory, I know that they are above the player's head, and that they are attached to a ceiling. On the other hand, why is the player even seeing the chandeliers, when they are allowed to see through the rest of the roof? It doesn't look natural, I tell you!
That's just me talking, though.
I have to agree with you, but detail is detail :D
I like the light through the windows. On the chandelier topic, the strong circle shadow below them seems odd to me.
Still love these maps :)
Still love these maps :)
author=GalvThat's because I went the cheap way, and just dragged a circular portion of something I had on hand~ :D
I like the light through the windows. On the chandelier topic, the strong circle shadow below them seems odd to me.
Still love these maps :)
author=Clareain_Christopherauthor=MarrendI have to agree with you, but detail is detail :D
To be honest, the chandeliers hurt my head. In theory, I know that they are above the player's head, and that they are attached to a ceiling. On the other hand, why is the player even seeing the chandeliers, when they are allowed to see through the rest of the roof? It doesn't look natural, I tell you!
That's just me talking, though.
*Sigh*
I guess this whole thing is over my head.
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