Progress Report #1
Graphics: 90%
Mapping: 30%
Events: 15%
Story: 10%
This is the first of many or few (depending on how fast I progress with the game) reports that I will give out. I'll do a report every 3-5 weeks depending on how much progress is made. I try to work on the game 6-8 hours a week, but I don't always get that many.
I'd like to first point out that I have removed the morality system. A few of my friends told me they would have to replay the game multiple times to experience everything in the game. I thought that was a good thing, but I want people to be able to experience everything in their first play through. I have removed the system for the most part, but I left the morality counter in. I hope to find a use for it in the future.
Next I'd like to talk about the enemies in the game. There is a total of 20 different enemy sprites so far. I would like to increase this amount, but I am not a great pixel artist and so I will be using the same sprite for multiple enemies. I also added a "Lv" feature which tells you what level your character should be to beat the enemy. This also allows me to add more enemies by using different leveled enemies. This is a short game, so hopefully the shortage of enemy sprites won't be a problem. To give you an idea how short the game is the Overworld is 135 x 135 tiles.
I will be uploading more pictures before the next progress report, hopefully the same week as this report.