0 reviews
  • Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

Progress Report #1

  • McBick
  • 03/26/2012 05:18 PM
Graphics: 90%
Mapping: 30%
Events: 15%
Story: 10%

This is the first of many or few (depending on how fast I progress with the game) reports that I will give out. I'll do a report every 3-5 weeks depending on how much progress is made. I try to work on the game 6-8 hours a week, but I don't always get that many.

I'd like to first point out that I have removed the morality system. A few of my friends told me they would have to replay the game multiple times to experience everything in the game. I thought that was a good thing, but I want people to be able to experience everything in their first play through. I have removed the system for the most part, but I left the morality counter in. I hope to find a use for it in the future.

Next I'd like to talk about the enemies in the game. There is a total of 20 different enemy sprites so far. I would like to increase this amount, but I am not a great pixel artist and so I will be using the same sprite for multiple enemies. I also added a "Lv" feature which tells you what level your character should be to beat the enemy. This also allows me to add more enemies by using different leveled enemies. This is a short game, so hopefully the shortage of enemy sprites won't be a problem. To give you an idea how short the game is the Overworld is 135 x 135 tiles.

I will be uploading more pictures before the next progress report, hopefully the same week as this report.


Pages: 1
Graphics: 50% white 50% black
keep up the good work

Graphics: 50% white 50% black

imaginary like button clicked

edit: woah its darken i thought it was newblack because of the ff8 pic
heh jk ;)
now im just embarrassed of this band wagon
Pages: 1