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You can create your character in the start. You are caught and accused of the murder of Sir Edmund. A trial happens which determines whether you are set free or whether you end up in Jail. Being as you aren't the one who did it, it becomes a search to find the true murderer, and the feud between the temple and the palace.

Being a roguelike, a lot of the elements are randomized. Where you go, what items you find in chests, how many chests appear in a floor, what items are sold in shops, all of that is randomized. While the areas you go to are randomized, the maps are hand designed with custom tiles.

In battle, you can move up to the enemy. Depending on what armor and what weapon you have will determine how many steps you can take and how long your weapon range is. You can hire a mercenary to join you temporarily, though they may leave after you fight the boss of the area.

You can move around up to the amount of steps you have. Press Z to bring up the attack cursor. If the enemy is in range, you can select them to attack. X to cancel out.

Press X while its your turn to bring up the submenu. You can use an item or spell (unless you have already attacked/used an item or spell in that turn), Pass your turn, Leave the battle (if you're as far south in the battlefield as you can go or have defeated all the enemies), or view the enemy names.

You can hire a helper into battle too. So you go first, then your ally if you have one, then the enemies go.

This is a 7 day Roguelike done for an event!

Latest Blog

Video tab added!

A sample playthrough of some of the game is up if you're curious about how it's like before you try.

Oh and if you manage to beat the game, it'd be nice if you can let me know what equipment/level and guest you had when you did so! It would be nice for balancing and curiosity purposes
  • Completed
  • Ocean
  • RPG Maker VX
  • Adventure RPG
  • 03/16/2012 03:40 AM
  • 05/20/2012 01:08 AM
  • 03/17/2012
  • 15866
  • 8
  • 610

Posts

Pages: 1
Ocean
Foodmonster
6044
Oh actually, yeah that's a good idea. The move speed and frequency was low so I tried with a higher value and it's much smoother. That and I have a bug to fix so I gotta reupload after that...

Which I did. Will still work on some stuff though!
author=Ocean
Well I wanted you to decide whether you should move after you do a command, and not just end after you attack/use a spell or item. Or maybe you can leave the battle if you decide after that that the enemy still didn't die and you haven't to already be at the edge of the battlefield. But yeah I do see that point as well.

Probably the Plate armors fault for the slower battles, but I think maybe having less enemies could have helped as well.

Increasing the move speed to something closer to instant and having turns auto-end would be the two biggest thing. There's nothing wrong with low movement range, it just takes forever to watching it all animate.
Ocean
Foodmonster
6044
Well I wanted you to decide whether you should move after you do a command, and not just end after you attack/use a spell or item. Or maybe you can leave the battle if you decide after that that the enemy still didn't die and you haven't to already be at the edge of the battlefield. But yeah I do see that point as well.

Probably the Plate armors fault for the slower battles, but I think maybe having less enemies could have helped as well.
Ark
Wario's-a number one!
1543
It's a pretty good attempt at a roguelike the only qualms I really have with it is the combat system itself, why doesn't the turn automaticly end when I've done the actions I have available. And the fights themselves are so damn slow.
I played through this, neat little game for the time. I'll be more detailed in a review... (so far I've reviewed every RM game I've played through to the end, might as well keep that up)
Ocean
Foodmonster
6044
@Ketsumio: Awesome, glad you liked it then! :D

@Aurelia: Yeah this is weird! I will have to look into it as at the moment it seems like an uncommon error but it'd be good to find out if there's a fix!
author=Ocean
author=Aurelia
I keep crashing on the name selection screen at the beginning. ): Not sure what's causing it, because it doesn't always seem to happen at the exact same moment (I have yet to be able to finish typing my name before it crashes, though).
Ah wow, that doesn't sound good. Does it give any error message in particular?


Nay, it's just the general 'blah blah blah had an error and had to close' windows error message each time.
Ketsumio
I guess he's an Xbox and I'm more Atari
1022
Short but sweet!!...I had fun playing it! Thanks for the game Ocean! : D
Ocean
Foodmonster
6044
Yeah I wonder why he doesn't move, but for the enemies you just sort of cheesed their AI out for that. It's a weird bug, will have to look into that. He seemed to move okay when I tried it! Might be something silly I overlooked. Thanks!
I made a little video to demonstrate what was happening. It's a little laggy, but I hope it helps.
http://www.screencast.com/users/GourdClae/folders/Jing/media/297978de-28a9-4858-9947-7f3734ab1cc6
I see that you snuck Archeia's name in the game!
I believe I found a glitch with the final battle in the abandoned castle--you can make it so that all the enemies stop moving.
Ocean
Foodmonster
6044
author=Aurelia
I keep crashing on the name selection screen at the beginning. ): Not sure what's causing it, because it doesn't always seem to happen at the exact same moment (I have yet to be able to finish typing my name before it crashes, though).

Ah wow, that doesn't sound good. Does it give any error message in particular?
I keep crashing on the name selection screen at the beginning. ): Not sure what's causing it, because it doesn't always seem to happen at the exact same moment (I have yet to be able to finish typing my name before it crashes, though).
Now I get to complain that Ocean doesn't "get" roguelikes and is a complete disgrace to the genre!
Ocean
Foodmonster
6044
It is, just have to wait for the pending download!
Archeia_Nessiah
Tear Harvester Nessiah
10288
It's heeeerreee
Pages: 1