List of stats and what they do. Mainly common knowledge for most of them, but some are behind the scenes stuff that are listed on equipment:
Basic Stats:
HP: Hit points. You die when it reaches 0
MP: Magic points. Allows you to cast spells.
ATK: Increases physical damage. When using normal attack, increases damage by +2 for each point.
DEF: Decreases physical damage taken. When hit by a normal attack, decreases damage by -1 for each point.
WIS: Increases magical damage, depending on the spell.
RES: Decreases magical damage taken, depending on the spell.
AGI: Decides who hit first in battle.
LUC: Affects chance of adding state or debuffing a parameter.
TGR: Target Rate, a lower TGR means a lower chance of being targeted by foes.
ACC: Accuracy, chance of hitting with an attack.
EVA: Evade, chance of dodging an attack.
CRI: Chance of scoring an excellent hit.
TGR was probably the only one that needed to be explained.
Basic Stats:
HP: Hit points. You die when it reaches 0
MP: Magic points. Allows you to cast spells.
ATK: Increases physical damage. When using normal attack, increases damage by +2 for each point.
DEF: Decreases physical damage taken. When hit by a normal attack, decreases damage by -1 for each point.
WIS: Increases magical damage, depending on the spell.
RES: Decreases magical damage taken, depending on the spell.
AGI: Decides who hit first in battle.
LUC: Affects chance of adding state or debuffing a parameter.
TGR: Target Rate, a lower TGR means a lower chance of being targeted by foes.
ACC: Accuracy, chance of hitting with an attack.
EVA: Evade, chance of dodging an attack.
CRI: Chance of scoring an excellent hit.
TGR was probably the only one that needed to be explained.