First of all, Fomar0153 and I finished the direct prequel to In Search of Dragons. It's very short (20 min or so) fun romp through the recent past of Owen and Keith, so be sure to check it out (clicky on image).
Cookies to anyone who catches what character will be added to the main game after this. Hint: Patience pays off.
That said, with my "no, i won't work on dragons because I must finsh the mystery contest" holdups are GONE (wheee!) and I'm back to work with a drive (I just spent like three horus on scene eventing, reworking the intro.)
I don't update here very often (I do it at my own blog) but here are some old and new updates:
-Maps for the last dungeon completed (this is just a sneak peek, the dungeon is enormous):
-Reworking the intro! It shoudl be longer and with more meat now.
-I will be hard at work adding sideqwuests: there are roughly (so far) three long sidequest arcs with custom characters.
When all the plot polishing and sidequesting is complete, I'll be back to work with gameplay: as in, make some. Encounter meters and controlled rates, a medicine mixing system, new skill learning process, etc.
Welp, let it just be said the project is back in full steam! Will see if I can post something substantial (I am not a fan of posting spoilery screenshots...) soon.
Lastly, I'm sorry to say importing save files will not be avaliable with the compelte version. Due to new features and scripts the saves are incompatible, sorry.
On the other hand, there will be so much new stuff to get and find that should not be a real problem, hopefully :D