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Some menu enhancements with DynRPG.
  • dragonheartman
  • Added: 08/09/2012 04:55 PM
  • Last updated: 03/29/2024 10:09 AM
  • 4860 views

Posts

Pages: 1
Cool looking edits! Is Incredible what you can do with DynRpg. ...But I also wanted to say is that the shapes of the face-sets bother me a little. In the actual message boxes they look fine, but here in the menu, not so much. xP
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2966
author=alterego
Cool looking edits! Is Incredible what you can do with DynRpg. ...But I also wanted to say is that the shapes of the face-sets bother me a little. In the actual message boxes they look fine, but here in the menu, not so much. xP
Thanks, I agree completely. I'm in transition periods between artists so I haven't been able to update those yet. Faces/messageboxes need an overhaul though.
Sort of looks like NEMATOADS started to eat their faces!
Do you plan on sharing any of your plugins? I'd love to see a playtime plugin, but I'm not very good with C++ yet.
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2966
author=PepsiOtaku
Do you plan on sharing any of your plugins? I'd love to see a playtime plugin, but I'm not very good with C++ yet.
Yes, of course. I'm not very good at making my plugins configurable so much of this is hard-coded specific for my project. I do plan to write tutorials and share more usable plugins eventually.
What plugin did you use to add colored symbols in the title spot?
Pages: 1